Reddit Reddit reviews 101 Things I Learned in Architecture School

We found 30 Reddit comments about 101 Things I Learned in Architecture School. Here are the top ones, ranked by their Reddit score.

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101 Things I Learned in Architecture School
101 Things I Learned in Architecture School
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30 Reddit comments about 101 Things I Learned in Architecture School:

u/enosprologue · 14 pointsr/architecture

It gets mentioned a lot, but 101 Things I Learned in Architecture School is a great book if you can get your hands on it. Also, for beginners the Francis Ching books are great, especially Architecture: Form Space and Order, and Simon Unwin's Analyzing Architecture.

Another tip is, sadly, take this subreddit with a grain of salt. Many here seem to want to emulate professors who gave them a harsh beat down in critiques, and architecture generally has a very negative culture. You are not in architecture school, you don't need to be judged to the same standard. Especially if you are doing this as a hobby. Keep finding out what you like and be open to learning more.

u/TheBlankCanvas · 8 pointsr/gamedev

http://androidarts.com/art_tut.htm

This is widely considered to be one of the most comprehensive art tutorials anywhere.

I urge you to keep in mind; Simplicity. Flat shapes and well coordinated colors (Think about saturation, use color palette creators like Adobe's KULER thing- there are dozens of free ones around the web) A basic, but well explored understanding of artistic principles can net you fresh, competent visuals. Good art doesn't need to be complex.

Other great things:
http://en.wikipedia.org/wiki/Color_scheme
http://en.wikipedia.org/wiki/Design_elements_and_principles
http://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666
http://gurneyjourney.blogspot.com/
http://www.amazon.com/Color-Light-Guide-Realist-Painter/dp/0740797719

u/bigyellowtruck · 8 pointsr/AskEngineers

look at curtain wall manufacturers for instance they have downloads for their standard details.

alternatively you could also look up stack-wall storefront. old castle glass makes a lot of stackwall storefront in the US. they use "spider clips" to attach the glass panels to the steel and use structural silicone to seal the joints between the glass panels.

the brick likely won't be load-bearing unless the building is older than the 1950's or so. here are just a few considerations that would come up if this were a real project:

  1. separation between the curtain wall mullions/glazing from the brick.
  2. waterproofing/air sealing between the brick and the new system.
  3. drainage for the two existing roofs
  4. snow accumulation on the glass roof
  5. thermal considerations in the atrium -- thermal stratifications inside, condensation, cleaning, solar heat gain.
  6. cleaning the interior glass.
  7. fire protection of the structural elements -- curtain wall and roof will need steel structure.

    also read 101 things I learned in architecture school. it will help you.
u/zacr24 · 7 pointsr/architecture

101 Things I Learned in Architecture School by Matthew Frederick ins't a bad one either. I also recommend establishing some familiarity with adobe photoshop and illustrator.

http://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666

u/_otsegolectric · 6 pointsr/architecture

For Christmas last year my partner bought me 101 Things I Learned in Architecture School.

She was worried that the title was a little condescending, but I'd actually already been considering getting it for myself anyway. It's cute and fun, yet it still has useful tips and information.

u/rudie48 · 6 pointsr/architecture

its not all about flash designs in sketchup.

i think that the best thing you can do is have a look at this book to get a feel for architecture as a school/ profession http://www.amazon.co.uk/101-Things-Learned-Architecture-School/dp/0262062666

u/shotxiu · 6 pointsr/architecture

My mother bought me this great little arch book when i left for school called 101 Things I Learned in Architecture School. Very useful and easy to read, kind of funny as well. For your situation I would recommend it. http://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666

u/arctander · 4 pointsr/architecture
  • 101 Things I Learned in Architecture School
  • Learn how to bill for your value, not for your time. The value to your client of a 5 hour design is likely much higher than you realize. The clients perception of how long it would take them to execute the same design is closer to the value than how long it took you.
  1. Initial client meeting
  2. Schedule review meeting a week to ten days out
  3. Do the work quickly and professionally
  4. File the work away, work on another project
  5. At the appointed time, no sooner, meet with the first client to review your work. Rinse and repeat.
  6. Clients are more accepting of a higher bill because calendar time adds the perception of value - they tend to assume that they are your only client and that you spent 'ten days' on their project.
  7. Be great to your clients, referrals are the easiest way to sell your talent and service.
u/choomi · 4 pointsr/architecture

I was a delivery driver and worked 15-20 hours per week while in undergrad. I also worked about the same amount during graduate school, which was much harder. The key is to work smart, not hard. It took me 4 years of school to realize that up to 50 percent of my time spent in studio was wasted. When you are in school for hours with getting seemingly nothing done, just go home. You will soon recognize when you will be productive and for how long. Once you reach this point, find a part time job (preferably with tips) that fills those gap times.

I would also recommend this book:

http://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666

I didn't read it until I was almost done with my masters, but it contains a lot of concepts and tips that I spent years realizing on my own.

Hopefully this helps you a bit, and good luck!

Edit: I suggest a job with tips, because it will generally give you a higher hourly rate than many other part time jobs so you can work less and still support yourself.

u/luckycrox · 3 pointsr/architecture

Check out:
“ 101 Things I Learned in Architecture School”

by Matthew Frederick.
ISBN-13: 978-0-262-06266-4

Amazon Link

u/Random · 3 pointsr/gamedev

The Art of Game Design - Jesse Schell is very very good.

Game AI (Millington and Funge new edition iirc) is very very good.

Some non-game-design books that are very useful for those doing game design:

Scott McLoud: Making Comics (the other two in the series are good but the section on plot, characterization, and development in this one is great)

Donald Norman: The Design of Everyday Things. (How design works and how people interact with technology and...)

Christopher Alexander et al A Pattern Language: Towns, Buildings, and Construction (Thinking about scale and design elements and modularity and...)

Kevin Lynch: The Image of the City (How do urban spaces work - essential if your game is set in a city - how do people actually navigate)

Polti: The 36 Dramatic Situations (old, quirky, examines how there are really only a few human plots)

Matt Frederick: 101 Things I Learned in Architecture School (how to think about and execute simple art, improve your design sense, ...)

u/rayhan314 · 3 pointsr/Design
u/goatsarecoming · 3 pointsr/architecture

Very cool how much you want to support him.

The biggest misconception about the industry is probably how little math we actually use. There is of course a spectrum to our field that spans from sculptors and artists to programmers and engineers. By and large, however, we are visual people who hone our skills by practicing art. I was happily surprised in my first term of college to find out how much time we'd spend sketching and drafting. Hopefully that's appealing to him!

As far as what skills to learn: I took a CAD drafting class in high school that gave me a good head start in college. Sketchup is easy to pick up and I'd encourage him to get comfortable with Rhino to really be able to model digitally. I would not recommend Revit at this early stage as it's extremely technical. Physical modeling is also helpful. I grew up on Legos before moving to paper / cardstock / cardboard sketch modeling. Messy and fast and gives three-dimensional insight you can't get from a page or a screen, plus having the ability to make clean models is a great way to impress professors early on.

Regarding reading material. These books made an enormous impression on me:

u/DrKenshin · 3 pointsr/architecture

As an architecture student who asked himself this same question not so long ago I'd say:

  • Modern Architecture: A Critical History by Kenneth Frampton.
    The most introductory, simple to understand, first book you should pick up when ready to jump into some actual architecture. This is the book that you need to read even before architecture school, for your entrance test and just because.

  • Architecture of the City by Aldo Rossi.
    This one is also an easy read that will make you realise how important architecture is for us as human beings, as a society, as a city, as a community, as people... how architecture is not just a free standing building by some "starchitect" in a magazine but a part of something bigger. Great read and one of my favourites.

  • Towards a new architecture by Le Corbusier.
    Love him or hate him Le Corbusier changed the world and studying and understanding how and why will greatly help you understand architecture today. This book might be a bit philosophical and theoretical but it's written for people to understand, not just architects. A must read I'd say.

  • Genius Loci: Towards a Phenomenology of Architecture by Christian Norberg-Schulz.
    I'd say this is a book you should read to complement and expand on Aldo Rossi's. Genius Loci is the spirit of a place, it's character and distinctive self. Great read.

  • Architecture As Space by Bruno Zevi.
    Great book to understand how Architecture are not just façades and photos but designed spaces and experiences and how we experience them with our senses, the way they make us feel. This book will make you look at architecture from a different perspective, and you will since then experience the world differently.

    BONUS:

  • 101 Things I Learned in Architecture School by Matthew Frederick. Simple and to the point, might not seem like much and honestly don't take it too seriously but it's nice to keep around and going through it will remind you of things that sometimes we tend to forget.

    Hope this helps and gets you started on a good path. :) Have a nice day.
u/The_MadStork · 3 pointsr/architecture

Here it is on Amazon. I dug this as a beginner

u/Caboomer · 2 pointsr/architecture

So it may be a little cliche and silly but 101 Things I learned in Architecture School happens just to have a few hilarious moments that any formal student of architecture would appreciate.

u/Carrotsandstuff · 2 pointsr/architecture

101 things I learned In Architecture School. Handy tips for studio students, it will also help him experience different spaces because it teaches the principles behind their designs.

u/tamupino · 2 pointsr/AskReddit

Yeah, the only books you generally run into in normal libraries are "case studies" which wont tell you shit about how to actually design something...although they are nice to look at.
I've spent all 5 years of my career building for the Government and Public sectors (Enormous military hospitals, International airport terminals etc) and sadly do not have much practical experience with single family residences. So, I cant give you any recommendations about how to build a house specifically, but these two books would give you an incredible crash course in architecture, design, and basic construction processes. Really, for a small project the Graphics Standards books tells you almost all of the "How" to put something together, although IMO it skims on the "Why".

Architectural Graphic Standards

101 Things I learned in Architecture School

Hope that helps some


u/[deleted] · 1 pointr/Design

As you mentioned architecture, Architecture: Form, Space, and Order is something of a classic. I do not think it would be that useful to non-arch students though. I think 101 Things I Learned in Architecture School may be a good book for non-architects, to give you a good idea (very briefly) of the principles.

u/trastevere · 1 pointr/architecture

Rand's main character, Howard Roark, is modeled after Frank Lloyd Wright, and she used the design processes of the 40's as her model for how architecture was done. For that time period, I think it was a decent portrayal of the subject.

However, the Fountainhead suffers from two things: a completely idyllic worldview of architecture, and absolutely terrible writing. Rand describes a lot of the process as "Roark spent hours/days/weeks/months designing" without actually going over how it actually works. Design requirements, working with clients, design process, structural needs, user needs, iterative working, CAD/drafting, presentations, codes... all glossed over and every time Roark is challenged, he just blows it off. That doesn't happen at all in real life, unless you're Gehry or Zaha and even they had to work their whole lives up that point.

That being said, I'm very much a believer in the theory that everyone can be an architect, as long as they have a solid design process. Architects are well known for being smitten with non-architects designing buildings (unless it's another McMansion of course). Unfortunately, I'm not sure PolySci gives nearly a good enough design process. The amount of things you'd have to learn all while working on a thesis would be a tremendous effort that wouldn't happen if all you have is a fleeting fancy in the profession. Plus, you'll need to cultivate a portfolio... most schools won't accept you without having some kind of work sample.

Grad school may not be the place to pick up architecture if you're coming from a completely non-design related field. Plus, while the job situation with architecture is getting better, it's still one of the lowest employed/worst paid licensed professions in the world at the moment.

But hey - try designing something and see how you like it. Build a desk, or bookshelves, or a chair. If it's successful, you can incorporate it into a portfolio for your future application. Pick up 101 Things I Learned in Architecture School - it's an excellent vignette of the design process and can give you an insight to some of the quirks of architectural design. Take some graphic design or sculpture classes while you're still in school. There's lots of facets to design that you can do without needing to commit to something as heavy as architecture right away.

u/djpolk93 · 1 pointr/architecture

[101 Things I Learned In Architecture School] (http://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666)

Its a cheap ($10) book with a very basic intro to certain design principles that every aspiring architect should know. The book itself is very well designed and makes learning these principles fun and easy.

u/Gman777 · 1 pointr/architecture

I can't be THAT smart, because I can't tell for sure if your comment is sincere or you're being a smart-arse :)

I'm an architect, I know stuff, but can't possibly pretend to know everything in the field- it is vast, so you never stop learning.

There's a lot of good online resources if you just want to look at the subject of architecture/ design. Here are just a few for you to check out if you really are interested:

http://www.dezeen.com/

http://archidose.blogspot.com.au/

http://www.designboom.com/

http://bldgblog.blogspot.com.au/

http://www.ilikearchitecture.net/

http://www.lifeofanarchitect.com/

http://inhabitat.com/

http://fuckyeahbrutalism.tumblr.com/

http://en.wikipedia.org/wiki/Modern_architecture

http://www.architizer.com/blog/history-of-modern-architecture-through-movies/



Also, Some Great Books:

http://www.amazon.com/Modern-Architecture-Critical-History-Edition/dp/0500203954

http://www.amazon.com/Towards-New-Architecture-Dover/dp/0486250237/ref=pd_sim_b_7

http://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666/ref=pd_sim_b_5

u/guilhermeduarte · 1 pointr/architecture

This little book might help you: https://www.amazon.com/dp/0262062666/ref=cm_sw_r_tw_dp_U_x_qJ9WBbQPM764C

It's a one-sitting reading and shows some good design principles in a very short and effective way. Pay attention about the parti chapter.

Another tip is, look for references and solutions that you may think that will work for your job. Great architects was openly "copying" those that was the best at his time. There's no shame about it when it comes to learning. Obviously, you will not, for instance, copy the Villa Savoye and place it in your site, but, why not use those ribbon-shaped windows to raise the wideness of the view?

Hope this can help.

PS: Sorry for the broken English. Not my first language.

u/peens_peens · 1 pointr/architecture

I'm currently in graduate school. Most of the textbooks I bought were for my technical classes like environmental technology or structures. I have used:

Ten Books on Architecture by Vitruvius. I used this in my theory class. It's a pretty neat book that offers classic principles of architecture.

The Ethical Function of Architecture This is another theory book that offers more contemporary architectural issues. I'm not the biggest fan of theoretical readings but it's not too bad.

Building Construction Illustrated by Francis Ching

Mechanical and Electrical Equipment for Buildings

Fundamentals of Building Construction: Materials and Methods

101 Things I Learned in Architecture School This is one I think every architecture student should own. Its very small and simple.

u/kirijo · 1 pointr/Edmonton

This book is great, even though it probably won't answer any of the questions you have.

/r/architecture/
Has a ton of Arch students and grads, I would post your question there and see the myriad of responses :)