Reddit Reddit reviews Cable Matters Long USB to USB Extension Cable (USB 3.0 Extension Cable) in Black 10 ft for Oculus Rift, HTC Vive, Playstation VR Headset and More

We found 137 Reddit comments about Cable Matters Long USB to USB Extension Cable (USB 3.0 Extension Cable) in Black 10 ft for Oculus Rift, HTC Vive, Playstation VR Headset and More. Here are the top ones, ranked by their Reddit score.

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Cable Matters Long USB to USB Extension Cable (USB 3.0 Extension Cable) in Black 10 ft for Oculus Rift, HTC Vive, Playstation VR Headset and More
High performance USB extension cord extends the connection between a computer or Windows tablet and both USB 3.0 and USB 2.0 peripherals including VR headsets HMD, hard drives, USB hubs, mice, keyboards, flash drives, printers, and moreUpgrade to SuperSpeed USB 3.0 and future-proof your data transfer rate while maintain backwards compatibility with your existing USB 2.0 devices using this USB cable extenderEnjoy SuperSpeed USB 3.0 data transfer rate at up to 5 Gbps, 10x faster than USB 2.0 with this USB male to female extension cable; Perfect male to female USB cable for Oculus Rift, HTC VIVE, PlayStation VR, Valve Index, Microsoft HoloLens VR headsetsPremium USB extender cable engineered with molded strain relief connectors for durability and grip treads for easy plugging and unplugging; Connect this USB charger extension cord to a USB charging cable to fast charge a smartphone or tablet such as the iPhoneThe combination of gold-plated connectors, bare copper conductors, and foil & braid shielding provides superior cable performance and error-free data transmission via USB cable extension
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137 Reddit comments about Cable Matters Long USB to USB Extension Cable (USB 3.0 Extension Cable) in Black 10 ft for Oculus Rift, HTC Vive, Playstation VR Headset and More:

u/VirtualRealityOasis · 27 pointsr/oculus

If you don't want to watch the video that's cool, here's a summary;

Over the last few months I've been testing various cables for use with my four sensor setup. What I quickly discovered was that not all cables are created equal in the eyes of the Oculus Rift!

The Rift and Sensors can be a bit stubborn when it comes to cables. Some work intermitantly, some report USB 3.0 as USB 2.0, some give audio issues when using with the Rift and some just point blank refused to work.

I think I've finally nailed down the best cables which I've personally tested and would recommend to use with your Rift.

Due to the summer sale I know we have an influx of new Rift users so hopefully this guide helps.

Here's the links where you can buy these cables for yourself;

Cable Matters USB 3.0 3M /10FT Extension Cable:

UK - https://www.amazon.co.uk/dp/B00C7SA21U/ref=pe_1909131_77697001_tnp_email_TE_AMZLdp_3?th=1

US - https://www.amazon.com/Cable-Matters-SuperSpeed-Female-Extension/dp/B00C7SA21U/ref=sr_1_1?ie=UTF8&qid=1503739950&sr=8-1&keywords=cable+matters+superspeed+usb+3.0

KabelDirekt 2m / 6FT HDMI Extension Cable:

UK - https://www.amazon.co.uk/dp/B013ICN59Y/ref=pe_1909131_77697001_tnp_email_TE_AMZLdp_2

US - https://www.amazon.com/KabelDirekt-Extension-Cable-1080p-Ethernet/dp/B012ASNHIG/ref=sr_1_fkmr0_1?ie=UTF8&qid=1503740842&sr=8-1-fkmr0&keywords=kabeldirekt+2m+extension

DVI to HDMI Adapter:

UK - https://www.amazon.co.uk/dp/B00ZMVGTA2/ref=pe_1909131_77697001_tnp_email_TE_AMZLdp_1

US - https://www.amazon.com/Rankie-2-Pack-Gold-Plated-Adapter-Converter/dp/B00ZMVGTA2/ref=sr_1_1?s=electronics&ie=UTF8&qid=1503740883&sr=1-1-spons&keywords=DVI+to+HDMI+adapter&psc=1

CableCreation 5M / 16FT USB 3.0 Active Extension Cable (Fine For Sensors BUT Causes Audio Issues When Using With Rift):

UK - https://www.amazon.co.uk/CableCreation-Active-Extension-Extender-Female/dp/B0179MXKU8/ref=sr_1_7?ie=UTF8&qid=1503740956&sr=8-7&keywords=cable+creations+usb+3.0

US - https://www.amazon.com/CableCreation-Active-Extension-Extender-Female/dp/B0179MXKU8/ref=sr_1_1?ie=UTF8&qid=1503740977&sr=8-1&keywords=cablecreation+usb+3.0

UGREEN 5M / 16FT USB 3.0 Active Extension Cable (Additional Power Micro USB Port isn't required when using the Rift. Do not use this with the Rift as may cause damage)

UK - https://www.amazon.co.uk/UGREEN-Extension-Amplifier-PlayStation-loudspeakers/dp/B01FQ88CE6/ref=sr_1_2?ie=UTF8&qid=1503741031&sr=8-2&keywords=ugreen+oculus+cable

US - https://www.amazon.com/UGREEN-Extension-Repeater-Amplifier-Superspeed/dp/B01FQ88CE6/ref=sr_1_5?ie=UTF8&qid=1503741078&sr=8-5&keywords=ugreen%2Busb%2B3.0%2Bextension&th=1

AmazonBasics High-Speed HDMI 4.6M / 15FT Cable:

UK - https://www.amazon.co.uk/gp/product/B014I8TOTC/ref=oh_aui_detailpage_o08_s01?ie=UTF8&psc=1

US - https://www.amazon.com/AmazonBasics-Rated-Wall-Installation-Cable/dp/B014I8TOTC/ref=sr_1_2?ie=UTF8&qid=1503741177&sr=8-2&keywords=AmazonBasics+High-Speed+HDMI+CL3+Cable

Mini HDMI Repeater Extender:

UK - https://www.amazon.co.uk/Repeater-Extender-130FT-Support-Switch/dp/B01MDS8DJH/ref=sr_1_11?s=electronics&ie=UTF8&qid=1503740907&sr=1-11&keywords=hdmi+repeater

US - https://www.amazon.com/COWEEN-Repeater-Amplifier-Extender-Transmission/dp/B01GHL72XS/ref=sr_1_3?ie=UTF8&qid=1503740927&sr=8-3&keywords=hdmi+repeater

Hope this helps :)

u/glurtz · 21 pointsr/oculus

For the 2 sensors on the wall above the computer I'm using 10ft USB 3.0 extension cables. For the 3rd camera I'm using a 16.4ft USB 2.0 extension cable, as well as a 6ft USB 3.0 extension cable because the 2.0 cable wasn't long enough. I have all 3 cameras plugged into the same USB controller on the motherboard. Since I'm using a 2.0 extension cable, the 3rd camera is running via USB 2.0.

I'm using a 10ft HDMI extension cable and a 10ft USB 3.0 cable for the headset. The extension cables are electrical taped together and secured to my desk using velcro straps. I have the headset USB plugged into a PCI-E USB card I bought because I was running out of USB ports.

It's worth noting that for the first couple of days, I was getting occasional errors where the it said the headset was disconnected and I would have to unplug the USB and plug it back in. Since moving the headset to the USB on the PCI-E card (off the same controller as the sensors) I have not had this issue or any other issues to speak of.

6ft 3.0 Extension
https://www.amazon.com/gp/product/B00CFL6ARO/ref=oh_aui_search_detailpage?ie=UTF8&psc=1

16.4ft 2.0 Extension
https://www.amazon.com/gp/product/B00KY9M51O/ref=oh_aui_search_detailpage?ie=UTF8&psc=1

10ft 3.0 Extension
https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_search_detailpage?ie=UTF8&psc=1

USB PCI-E Expansion Card
https://www.amazon.com/gp/product/B00B6ZCNGM/ref=oh_aui_search_detailpage?ie=UTF8&psc=1

10ft HDMI Extension
https://www.amazon.com/gp/product/B004C4SECG/ref=oh_aui_search_detailpage?ie=UTF8&psc=1

u/Gingaskunk · 10 pointsr/Pimax

I used THIS, THIS and THIS to extend my Pimax. Works great, no problems.

u/gssjr · 9 pointsr/oculus

I've been having success with:

u/ZedSpot · 7 pointsr/oculus

These should be everything you need and I've tested them with just the Oculus and they work perfectly:

u/Adreus_Bjorn · 7 pointsr/Vive

power:https://www.amazon.com/dp/B00FT9VW0O/ref=cm_sw_r_other_awd_WTxdxbG2WKX4D

Usb:https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_other_awd_YGxdxbPW3R45Z

HDMI:https://www.amazon.com/Monoprice-Commercial-Premium-Female-Extension/dp/B004C4SECG/ref=sr_1_1?ie=UTF8&qid=1460784534&sr=8-1&keywords=Monoprice+Commercial+Series+Premium+10ft+24AWG+CL2+High+Speed+HDMI+Cable+Male+to+Female+Extension+-+Black

I used black electrical tape to group the cables together after stretching them out and it works great. I accidentally made the usb to tight and occaisonally it pops out during transportation but rarely so if your going to group them together make sure they have enough slack.

u/DJXiej · 7 pointsr/PS4
u/roofoof · 7 pointsr/oculus

This is why I was thinking it would have been nice if we created a list from the start where we compile what hardware works and what doesn't, both for USB cables, and HDMI, and motherboards too.

But in any case, if it's useful, these work for me:

http://www.amazon.com/Cable-Matters-SuperSpeed-Female-Extension/dp/B00C7SA21U/ref=cm_cr_arp_d_product_top?ie=UTF8

http://www.amazon.com/HDMI-Extension-Cable-10-FT/dp/B00GBBSZFE/ref=cm_cr_arp_d_product_top?ie=UTF8

u/ChrisNH · 6 pointsr/oculus

In a forum post on Oculus quite some time ago cyber recommended the following pair which are in use at Oculus:

https://www.amazon.com/gp/product/B00JJ517VI/ref=oh_aui_detailpage_o09_s00?ie=UTF8&psc=1

https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o09_s00?ie=UTF8&psc=1

I can confirm they work for me for a 10' extension on the HMD. As a bonus there is now a break away for the cables that is not my motherboard!

u/phr00t_ · 6 pointsr/WindowsMR

USB: https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o06_s01?ie=UTF8&psc=1

HDMI: https://www.amazon.com/gp/product/B01D5H91KE/ref=oh_aui_detailpage_o06_s00?ie=UTF8&psc=1

Both work just fine. HDMI cable is a little thick & stiff, but remember this is the section closest to your computer & doesn't get lifted/moved often (like the light cable that goes to your head).

u/redngold21 · 6 pointsr/oculus

Yep I am using the 10 foot variant of each of these and they work great. The USB I have had for awhile as it came from my CV1 but the display port is new for the S.

​

Display Port Extender

USB 3.0 Extender

u/OwThatHertz · 6 pointsr/VRGaming

Warning: wall of text ahead. I'm going to recycle an older comment and make it more specific to your post.

It kind of depends. What CPU and GPU do/will you have? Do you have enough room to swing your arms while standing stationary? Do you like simulations, such as racing games or flight/space sims? These actually have an impact on the best headset (HMD) for you. I own the Vive (non-Pro), Rift, and Samsung Odyssey so my comments are based on use of all three.

Oculus Rift:

Lighter and easier to deal with. Has built-in audio. Some really nice platform exclusives, though there is a way to play those on the Vive. (More on that shortly.) Cheaper than the Vive, and cheapest option in general other than some Windows Mixed Reality HMDs that you should probably avoid. Tracking is, in my opinion, a little inferior to the Rift, even if you get a 3rd sensor. However, you can "fake it 'til you make it" on the Rift with only two sensors by mounting them in opposite corners of your play area. The Rift requires at least 3 USB 3 ports, or 4 if you add a 3rd sensor, so that's a lot of requyired ports. Seated/standing experiences work slightly better than roomscale, though this is something they've overcome with time. Games/apps purchased through the Oculus Store won't work on another HMD (barring 3rd party hacks/apps), limiting your future hardware upgrade options so buy any non-Oculus exclusives through the Steam store. Touch controllers are the current king for controllers, but Knuckle controllers for Vive/SteamVR are pending. (More on that shortly.) MUCH more pronounced "god rays" than the Rift. The business practices and politics of Facebook/Oculus are questionable, if you care about that sort of thing. Customer service is ticket-based only and there's no option for phone-based support.

HTC Vive:

The regular Vive is $100 outside your price point. The Vive Pro is more than double so I won't go into it much here. The Vive has significantly better tracking than the Rift unless you get at least a 3rd sensor, and even then there are sometimes issues. No built-in audio on the regular Vive but this is resolved with the Deluxe Audio Strap, albeit for $100 more. The Vive offers a better Roomscale experience, in my opinion. Games are purchased through Steam, which means you can take advantage of Steam sales, buy games at a discount (sometimes 80-90% off!) from third-party sites like Humble Bundle, Green Man Gaming, etc. Note, however, that the Rift is compatible with most VR games on Steam, too. You can also play Rift exclusives using free, third-party software called ReVive, but that this is not officially supported and YMMV. Not every game works. (Essentially, it tricks Rift titles into thinking a Rift is connected, and remaps the buttons to the Vive controller. However, since there are differences between the controller control types, this isn't always perfect.) Controllers are meh but work fine; just not as intuitive or comfortable as the Rift's. When (might be a while) the Knuckles controllers finally come out, they'll probably be the best. The Vive is more glasses-friendly but those who are just nearsighted won't necessarily need to wear glasses at all. There's a new wireless adapter that's nice but only applies if you're driving it with a desktop PC because it uses a PCIe card rather than USB. For non-wireless, however, one nice thing about the Vive is that the HMD only uses one USB 3 and one HDMI, and that's it. The Lighthouses (base stations) only need power and don't require USB. HTC support is both phone and ticket but is terrible either way. Some people have resorted to public shaming via YouTube/social media. YMMV.

Samsung Odyssey (WMR):

Higher resolution display, on par with the Vive Pro, which equates to a much less pronounced "screen door effect" (seeing the gridlines between pixels) than other HMDs. This is very nice for more detailed games like racing games or flight/space sims where you have to read a lot of small dials or text. Significantly lesser support for games and experiences. That said, just because an app doesn't explicitly state it works with WMR doesn't mean it won't work... but it might not. Controllers are pretty bad compared to the others. Tracking is also worse (uses inside-out tracking, so no sensors), but still significantly better than I thought it would be. This won't matter much if at all for seated or standing experiences; just for roomscale. The benefit is that you can do VR on the go with a gaming laptop. (At least a 1070 Max Q, though a full 1070 or 1080 is recommended.) The cable is significantly shorter than the others so, realistically, it's just a seated/standing experience. Roomscale is technically possible but severely limited. Also, there are specific cases (for example: archery games) where the controllers will end up out of view of the HMD's cameras, which will break tracking. Samsung's phone-based support is usually pretty decent, though I haven't needed it for the HMD yet.

Other Windows Mixed Reality HMDs:

The Lenovo Explorer gets some good reviews and sometimes goes on sale for as little as $170 with controllers. (Note: it can be found cheaper without controllers but you need controllers for most VR experiences, so...) It's important to note that the Lenovo Explorer (and all other WMR HMDs other than the the Samsung Odyssey) lacks IPD adjustment. IPD stands for interpupilary distance, which is the distance between your eyes. Everyone's eyes are a different distance apart but most WMR manufacturers didn't include this feature to keep costs down. However, using an HMD without the right IPD can cause nausea, blurriness, and headaches and can ruin your VR experience. I'd strongly recommend going with one that does. I haven't generally heard good things about any of the other WMR HMDs other than the Samsung Odyssey or the Lenovo Explorer. The others are relatively cheap but lack features, perform poorly, or both.

A note about VR graphics:

It really depends on the game. To avoid nausea, VR generally has to run at about 90 Hz, which can necessitate less comprehensive textures. However, people have done absolutely amazing things with VR to the point that you simply don't notice. A prime example of this is Lone Echo (Oculus only). The visuals are stunning, though I'd be remiss if I didn't mention the incredible story, method of teaching game mechanics, and the pure immersive feeling they pull off. Lone Echo is VR done right, and it feels like an AAA title. The Climb is another example of incredible visuals and reasonable immersion. That's the game currently making the rounds (again) of Reddit via this GIF. Skyrim VR is another example of impressive visuals in VR. Skyrim is somewhat dated, but yes; those incredible photorealistic immersion mods from desktop Skyrim work in VR and you can totally play Skyrim VR seated. All of that said... you are looking at a 1080p monitor magnified by relatively cheap optics no matter which rout you go. It's like looking at 1080p on a 70" screen from <4 feet away. You are going to notice the pixels, but you're also going to forget about it pretty quickly as you get distracted by the incredible experiences and other visuals. The only exception to this will be games with lots of detail like flight and space sims. Unfortunately, games like that really need higher res than VR can realistically provide right now. This may change with 20-series GPUs. For everything else, you'll probably mostly forget about the issue.

Roomscale:

Your roomscale abilities are going to be hampered by your small play area. Generally, the recommended minimum area is roughly 2x2.5 meters, if I remember correctly. Some roomscale games will refuse to launch with such a small area marked off. Others will launch, but you'll be unable to reach some things. Your play area will probably just barely suffice but you might need to "cheat" and mark off a slightly larger are than you actually have. The Vive and Rift both do Roomscale and seated/standing VR. WMR only does seated/standing VR reasonably well and is terrible at roomscale (due to the restricted cable length, not to mention poorer tracking) whenever you are able to make more room for it, and the controllers are much worse.

Cable lengths:

All VR HMD cables are a bit shorter than they could be. You can buy some extension cables, but some work and some don't... sometimes with no explicable reason. I've found that this HDMI cable and this USB extension cable work to extend the HDM for both the Vive and the Rift, and this USB extension cable works to extend the Rift cameras. If you decide to get both a Vive and a Rift, the extension cables I linked for the HMDs are able to go to the Vive's breakout box and then either the Vive or Rift can plug into that with success. The Samsung Odyssey does NOT work when plugged into the Vive's breakout box but I haven't yet tested the extension cables so it might work if the breakout box isn't present.

TL;DR:

At this point, my recommendation for first-time VR on a budget is the Oculus Rift. If you know you'll get into/stick with VR and can afford the Vive (so long as you can also afford the Delux Audio Strap), I'd recommend the Vive. The Samsung Odyssee is also a decent solution but at its price point I'd generally recommend the others unless the majority of your usage will be in highly-detailed simulators or similar games.

u/Sydewinder · 6 pointsr/Vive

I've successfully created a 10 ft (~2m??) extension beyond the break out box. Total cost was under $50. I have a 3.2m x 3.5m or so area and I have more than enough space. One thing I'd note is that the HDMI cable extension is HEAVY/THICK. After I put all the extension cables through the mesh casing, it makes the cable paclage very rigid. Still, this works flawlessly for me! Links to amazon below...

HDMI: Monoprice Commercial Series Premium 10ft 24AWG CL2 High Speed HDMI Cable Male to Female Extension - Black https://www.amazon.com/dp/B004C4SECG/ref=cm_sw_r_other_apa_2a4HxbGN1CTQG

USB: Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_other_apa_Qb4Hxb1AHSCGS

DC Power: Hanvex HDCA12 12 ft 1.3mm DC Power Extension Cable for Foscam, Agasio, Tenvis, Loftek Wireless IP Camera https://www.amazon.com/dp/B00FT9VW0O/ref=cm_sw_r_other_apa_yc4HxbRGNZ5AB

1/2" casing sleeve: 1/2" PET Expandable Braided Sleeving- 10ft - Black https://www.amazon.com/dp/B00ZATN3WI/ref=cm_sw_r_other_apa_Md4HxbR1Y7KTX

u/artmanphil · 4 pointsr/oculus

Na klar! (Sure thing!)

Cable Matters USB extension https://www.amazon.de/gp/product/B00C7SA21U/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1

Lindy Displayport extension https://www.amazon.de/gp/product/B00GUSALS2/ref=ppx_yo_dt_b_asin_title_o01_s01?ie=UTF8&psc=1

In case your Oculus Rift S Controller get stuck or the Passthrough doesn't work/shows snow, plug the cables out of the extension and in again. I had that once, probably because the cable didn't sit well and the USB-energy was cut briefly.

u/F0UR_TWENTY · 4 pointsr/oculus

If you want to do 10ft extensions on the Rift S you need high quality cables, at least for the usb 3.0. I use Cables Matters usb and displayport cables to do 10ft on my Rift S. Nothing I have seen will allow the Rift S to do longer than 10 feet extensions.

The amazon basics 10ft usb cable would not work for me and I returned it and the cables matter one did. You also need a good usb port, in my case I needed to order an Inateck ktu3fr-4p usb card to have my Rift S work without and black screens or static passthrough problems.

https://www.amazon.com/Cable-Matters-DisplayPort-Extension-Feet/dp/B00L1K1KDE/

https://www.amazon.com/Cable-Matters-Extension-Black-Feet/dp/B00C7SA21U/

https://www.amazon.com/Inateck-Superspeed-Ports-PCI-Expansion/dp/B00B6ZCNGM/

u/slickprime · 4 pointsr/WindowsMR

I use these usb cables
Cable Matters USB to USB... https://www.amazon.com/dp/B00C7SA21U?ref=yo_pop_ma_swf

And this hdmi
AmazonBasics High-Speed Male to... https://www.amazon.com/dp/B01D5H91KE?ref=yo_pop_ma_swf

u/jphlips1794 · 4 pointsr/oculus

Here's what I bought for USB and HDMI, and they work perfectly.

I'm on mobile and too lazy to edit links. Here ya go.


https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_cp_apa_3zhDzbSZCTTRH

https://www.amazon.com/dp/B00JJ517VI/ref=cm_sw_r_cp_apa_RBhDzb3RJK5NV

u/Chemosh013 · 3 pointsr/oculus

Here is another picture of the sensor itself:

http://imgur.com/VJgtyLj

Here is the gear that I used:

Light Stands (https://www.amazon.com/gp/product/B00HNZJLG4/) - These things are great. Very easy to setup, very small base (can be expanded if you want, but the sensors are light and they seem very stable).

Mini Ball Heads (https://www.amazon.com/gp/product/B01M07M9D4) - Make for easier adjustment and greater tilting.

USB Cables (https://www.amazon.com/gp/product/B00C7SA21U/ - 10 ft, https://www.amazon.com/gp/product/B00C7S2FRE/ - 6 ft) - Passive were fine for the two sensors at that length.

Very happy to get these off my desk and higher up. I need to get my third sensor setup as well because the angle that they are pointing makes it tough to detect at the back of my play space (it's about 6 x 9).

Overall very happy with the setup and all the advice I received from this board. This is a really great community.

u/remembertosmilebot · 3 pointsr/oculus

Did you know Amazon will donate a portion of every purchase if you shop by going to smile.amazon.com instead? Over $50,000,000 has been raised for charity - all you need to do is change the URL!

Here are your smile-ified links:

https://smile.amazon.com/gp/product/B00R96X9DS/ref=oh_aui_detailpage_o02_s00

https://smile.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o02_s00

---

^^i'm ^^a ^^friendly bot

u/Klownicle · 3 pointsr/oculus

I purchased;

https://www.amazon.com/gp/product/B009D378SW/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
(various dk2 users recommended passive (copper to copper) couplers for use with HDMI connectors, this is what I found on Amazon)

https://www.amazon.com/gp/product/B0194F1MY4/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
(this was recommended for users that don't have two hdmi outputs and use a TV for a monitor, etc. The 970gtx typically has a DisplayPort out. This adapter I believe can be used for either the rift or your external tv etc. My importance is for 4k Video with Audio. This is the go to cable. The 4k capability here is very important with the Rift. This cable is verified to work.)

https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
(these or AmazonBasics seem to be the goto USB 3.0 extension cables, DK2/CV1 owners recommend AmazonBasics, but they are all sold out. These are the next best bet. I plan on using this to go through my wall to my Powered USB 3.0 Hubs).

https://www.amazon.com/gp/product/B0192LPK5M/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
(I bought this as its a reliable brand, 4 port usb POWERED hub, you are going to get better results with USB 3.0 when its powered and extended due to obvious cable length limitations.)

https://www.amazon.com/gp/product/B019OSCJ7K/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
(As the DisplayPort to HDMI was by Club3D, this cable is highly rated and reliably 4k Capable, I figured it was a no brainer).

Hope that helps, I feel confident, through my research I should be able to accomplish what I want. I know USB limits you to 15ft, but in my experience when you use powered USB hubs, you can get beyond that. And worst case scenario, you can convert the USB to Cat5 and go much further distances.

I figured, if something doesn't work, I always have use for adapters and hubs. Again my goal was just to get through my wall and have the PC in another room (less than 20foot overall, but I heard the Rift cables are 9ft?) So the Rift setup would end up being 9ft or so in my living room I think.

u/Choncee · 3 pointsr/oculus

I bought a DisplayPort/HDMI adapter for my monitor, otherwise I just got a black screen on my Rift with an hourglass icon. I also bought two extension cables:

https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1

https://www.amazon.com/gp/product/B00JJ517VI/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1

u/defubar · 3 pointsr/WindowsMR

I use these cables:

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U

AmazonBasics High-Speed Male to Female HDMI Extension Cable - 10 Feet https://www.amazon.com/dp/B01D5H91KE

And these clips on my basement drop ceiling:
Outus 100 Pack Ceiling Hook for Drop Ceilings https://www.amazon.com/dp/B01J7HVOQU

Works well for me so far. Haven't been wrenching on my cables/video card like I was (on occasion) before purchasing them.

u/bushmaster2000 · 3 pointsr/oculus

Try these:



Displayport:

Cable Matters DisplayPort to DisplayPort Extension Cable (DP to DP Extension Cable) 10 Feet https://www.amazon.com/dp/B00L1K1KDE/ref=cm_sw_r_cp_api_i_.rJgDbQMDYQVF

USB:

Cable Matters USB to USB Extension Cable (USB 3.0 Extension Cable/USB 3 Extension Cable) in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_cp_api_i_pLNgDb3ZQ8QMR

u/wolffan69 · 3 pointsr/oculus

I extend my Rift S with 10 ft cables and I've had no issues.

Displayport:

Cable Matters DisplayPort to DisplayPort Extension Cable (DP to DP Extension Cable) 10 Feet https://www.amazon.com/dp/B00L1K1KDE/ref=cm_sw_r_cp_api_i_.rJgDbQMDYQVF

USB:

Cable Matters USB to USB Extension Cable (USB 3.0 Extension Cable/USB 3 Extension Cable) in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_cp_api_i_pLNgDb3ZQ8QMR

u/danbert88 · 3 pointsr/Vive

HDMI + USB + Power + Cable Sleeve = Good extension cable.

I use this setup on the HMD end of the Linkbox with no issues.

u/Takyon_dg · 3 pointsr/WindowsMR

Gonna drop this in here in case someone wants to scour the posts to build a meta-thread on cables and accessories down the road.

https://www.amazon.ca/gp/product/B01MQD4VYI/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1 <- This works converting DP -> HDMI for the Lenovo Explorer and the Samsung Odyssey

https://www.amazon.ca/gp/product/B01FSDIGYK/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1 <- this one did not. it wouldn't power up the display.

https://www.amazon.ca/gp/product/B01LYLO6KS/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1 <- this HDMI coupler worked with a 6ft HDMI cable UNPOWERED, plugged into the HDMI on the video card (for the Explorer and Odyssey), however when used in conjunction with the working DP->HDMI adapter above, it needed to be powered (through the usb plug on the side) to be able to power up the HMD. I haven't tried longer runs of HDMI with it yet.

https://www.amazon.ca/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1 <- This 3m/10ft USB 3.0 Extension cable worked with the Explorer and Odyssey.

u/Freeznips · 2 pointsr/oculus

These are the exact cables I used to extend both my rifts. Both are lossless quality; no noise, snow, nothing.

USB Extension

HDM Extension

Also in case you are interested, these are the cables I used to extend my sensor cables. Entire system works flawlessly. Some people have had to plug one or two of the sensors into a USB2.0 slot instead of 3.0 to get perfect tracked. I just split the 3.0's up between several different card. A good rule of thumb is two inputs per card. So i used the MOBO slots, the top panel slots, and my PCI-E USB slots to ensure each component was receiving sufficient power.

Hope this helps. Best of luck and enjoy (:

u/livevicarious · 2 pointsr/OculusQuest

The only one that's really officially supported is this one

https://www.amazon.com/gp/product/B01MZIPYPY/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1

Cheap and works with some 10' extension cables including this one.

https://www.amazon.com/gp/product/B00C7SA21U/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1

This gives you 20 feet. Done deal

u/Tequila-M0ckingbird · 2 pointsr/OculusQuest

Wanted to make a quick post - using the Anker recommended cable (3M).
I tried the AmazonBasics USB 3.0 Extension Cable along with Cable Matters USB to USB Extension Cable - Both 3M - neither worked.


Finally, I tried CableCreation Active USB Extension Cable (Long 16.4 FT) - THIS WORKS, and it's way longer than the others.

u/deadhawk12 · 2 pointsr/oculus

I guess so, sure; it just seems like it'd give you more variety in gameplay in the future.

If you ever want to try it out, I personally just ordered this extension cable after numerous recommendations from the /r/oculus community for like $18 CAD. :)

u/immortaldual · 2 pointsr/oculus

I've extended all my sensors and my headset to give me full use of my computer room using only passive. Sounds like you've already got this to work but here's what I use in case anyone else wants to know. Cost me in total, like $45 and everything works perfectly.

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet

AmazonBasics High-Speed HDMI Cable - 6 Feet (Latest Standard)

Cable Matters (2 Pack) Gold-Plated High Speed HDMI Female Coupler 3D & 4K Resolution-Ready

u/vanfanel1car · 2 pointsr/oculus

I've used the following 2 10ft extensions in a 14'x14' (17'x16' room) play area:

u/Ainulind · 2 pointsr/oculus

The same one you linked here, the 10ft
https://www.amazon.com/gp/product/B00C7SA21U/

u/phoenixdigita1 · 2 pointsr/oculus

My EVGA GTX 980Ti works just fine on the 6 ft cables. I've not seen too many complaints about EVGA cards so I'm speculating they might be pushing out a slightly stronger signal that doesn't degrade over those distances with good quality cables.

I also bought 10 ft ones as well and they worked fine. I dropped back to 6 ft because I didn't need that much length.

https://smile.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1

and

https://smile.amazon.com/gp/product/B00JJ519KC/ref=oh_aui_detailpage_o04_s00?ie=UTF8&th=1

They don't seem to have 10ft HDMI cables anymore which is odd.


u/Kivvy · 2 pointsr/WindowsMR

get yourself some VR Covers
https://www.amazon.com/gp/product/B0779VGT9W
---
a USB extension cable
https://www.amazon.com/gp/product/B00C7SA21U/
---
an HDMI extension cable (you only need one, but you can't beat the deal)
https://www.amazon.com/gp/product/B00JJ517VI/
---
a pack of velcro ties for the cables
https://www.amazon.com/gp/product/B00O9VKVFK/
---
bluetooth 4.0 adapter if you don't have one (or don't have a good one) and plug into a USB 2.0 port if possible. put it on the end of any USB extension cable will help ensure a direct line of sight to you from the adapter.
https://www.amazon.com/gp/product/B009ZIILLI/
---
and finally, if your USB ports fail the WMR test, get this card
https://www.amazon.com/gp/product/B011LZY20G/

u/gj80 · 2 pointsr/oculus

Carabiners are useful. Clip one to a back belt loop on a pair of jeans/etc, then loop the cable through it. It goes a long way towards keeping the cable out of the way of your feet. It also cuts down on the amount of "tugging" you feel on your head as you pull the cable along behind you, which makes it feel a little less immersion-breaking.

> Do I need to get some extension cables to allow more freedom of movement further away from my PC? If so, which ones?

I think so, assuming you have the play space. Oculus has some recommended cables. I bought these 10ft extensions on Amazon and they have served me well with quite a few different headsets with no issues - HDMI and USB

u/Digital-Fishy · 2 pointsr/virtualreality

Have a look at this video ! In about 5minutes he explains that you want a high quality USB 3.0 cable.

Try this cable in 10ft length.

u/TheBobbboy · 2 pointsr/oculus

Here are the links for all the extras I bought to set it up.

u/TheWierdGuy · 2 pointsr/oculus
u/NukedCranium · 2 pointsr/oculus

> USB - Eleven of these https://www.amazon.co.uk/gp/product/B00C7SA21U/ref=ox_sc_act_title_4?smid=A2HI77ZYQGGRR3&psc=1

I think you might struggle with daisy chaning these USB 3.0 extensions. Apparently the maximum length for passive USB 3.0 cables should be around 3 meters otherwise you'll start encountering poor signal.

I have 3 sensors, one plugged in directly, another via a short USB 3.0 ext, the third using the USB 2.0 ext that comes with the extra sensor from Oculus. All seems to work great. I'd probably start with 3 sensors and only add the 4th if you really need it.

u/RojasTKD · 2 pointsr/oculus

I've used these with my Ride S and they work fine. Keep in mind it's about more than just you cables. It has to do with your USB ports too. I've found my IXT motherboards tend to work better than my ATX boards. I think the shorter traces of ITX make for better signal integrity.

So the same cable my work for some people and not for others. Good luck!

https://www.amazon.com/gp/aw/d/B00C7SA21U?psc=1&ref=ppx_pop_mob_b_asin_image

https://www.amazon.com/your-orders/pop?packageId=1&ref=ppx_yo2_mob_b_pop&orderId=112-5223028-2859402&lineItemId=kkkkmqkunpmvony&shipmentId=Dsp458cSP

u/hellstorm102 · 2 pointsr/oculus

running a 2080 with display port extension 10 ft version
https://www.amazon.ca/gp/aw/d/B06Y46KJ3X?psc=1&ref=ppx_pop_mob_b_asin_title


and the amazon basics usbc to usb 3.1 plugged into the VR link port on the 2080 (usbc)
https://www.amazon.ca/gp/product/B01GGKYXVE/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1


with this brand plugged into the amazon basics
https://www.amazon.ca/gp/product/B00C7SA21U/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1

u/telos0 · 2 pointsr/WindowsMR

A few other things:

As others have mentioned, the Odyssey's tracking relies on the room having enough light for the cameras to see.

While the Vive works great in total darkness, you have to remember to turn on the lights at night to make the Odyssey track.

And one other thing I should mention is that the cable is a bit short on the Odyssey, I had to buy some extension cables from Amazon to be comfortable I wouldn't accidentally yank out or break the connectors.

I went with these:

https://www.amazon.com/gp/product/B00C7SA21U/
https://www.amazon.com/gp/product/B01D5H91KE/

u/smithenheimer · 2 pointsr/oculus

I'm using these....

HMDI

USB

Then for the sake of asthetics, I wrapped them both in this to keep the wires together when routing.

10 foot for each, which has worked for me, but 15 might give a bit more flexibility depending on the location of your PC. But part of the benefit of the hanging cables is that as long as your cable can reach diagonally to the opposite corner of your space, (front to back, left to right, and top to bottom. Diagonally in 3 dimensions), then it should be able to reach anywhere in your space. The stock Rift cable can reach diagonally across my space, and my extension cables are just getting my cable to its "start" position in the corner.

Keep in mind these cables don't have a ton of strength, so I recommend getting a hefty command strip hook to statically fix your wire near the ceiling to take a lot of the weight, then the hook cables can split the weight from there as it droops towards your head naturally.

This turned into a bit of a novel but I hope my "lessons learned" are helpful haha

u/youiare · 2 pointsr/WindowsMR
u/Bigmidge · 2 pointsr/oculus

I have a very similar setup for my Rift and I have had very few problems with it in the 6 months or so that I've had it. I will recommend that you take your time when doing the actual setup. I spent close to an hour finetuning the positioning of the sensors before I got them to track nearly perfect.

This is the USB extension cable that I've been using for both sensors. I have mine plugged into USB 2.0 ports on my MOBO and I've had zero issues thus far.

EDIT: I'll also note that I have both sensors mounted upside down on the celing. I just used the stand that they came with and some velcro.

u/nestechs · 2 pointsr/Vive

I needed the exact same thing. This is what I went with from amazon. They work great. One is the set of the tripods and the other is the mini ball head you will need for each lighthouse with the tripod.
https://www.amazon.com/gp/product/B012FTXOW4/
https://www.amazon.com/gp/product/B001WB02Z4/

I would also recommend extending the triple cable an extra 10 feet. You won't be able to keep the cable and HMD in the box after adding the cables, but it doesn't get tangled as easy and just works better when having other people try it for the first time.
https://www.amazon.com/gp/product/B00C7SA21U/
https://www.amazon.com/gp/product/B00JJ517VI/
https://www.amazon.com/gp/product/B00FT9VW0O/
https://www.amazon.com/gp/product/B0008JHB14/

u/kevynwight · 2 pointsr/Vive

> I'm gonna need extensions.

I had good luck with 10 foot for each via Amazon.

  • https://www.amazon.com/gp/product/B01D5H91KE/
  • https://www.amazon.com/gp/product/B00C7SA21U/

    --------------------------------------

    > Overall, setup was 9/10, but I'm giving it 5/10 because of the issues I had.

    Similar here. I can see how it's supposed to be very smooth and quick, and I think re-establishing setup (if I were portable) would be very quick, but I had a number of issues that prolonged things.

    --------------------------------------

    > This does require you to have a lit room

    This was disconcerting for me as well as preventing me from using VR sometimes since my VR area borders the den/living room and the breakfast nook and my wife often vetoed the turning up of all the lights (in the evenings).

    --------------------------------------

    > Controller tracking 8/10

    I'd only give them 6/10. It's highly dependent on tolerance, body type, play style, and which game / experience you're using. My thoughts: https://www.reddit.com/r/WindowsMR/comments/7qlhde/samsung_odyssey_owners_are_you_happy/dsq5nh5/

    --------------------------------------

    > You will notice some black smear

    I started noticing more of it as I dug back through my backlog of games and apps. The Quake II SteamVR environment, Allummette (the night scenes), and the large theater room in BigScreen are three places that had pretty awful black smear that I remember. In other places it was not noticeable though.

    --------------------------------------

    > Colors are also very vibrant

    I agree, I thought the color pop was excellent and fun in the Odyssey, and simply made me want to try a lot of different things to see what they looked like.

    --------------------------------------

    > I think it's a tad bigger at least for me

    Interesting, my buddy and I both thought his Vive with DAS and 6mm pad had the slight edge in terms of FOV, as well as amount of pupil swim, and there was something subtley not quite as impressive about either the binocular overlap or just the "closeness" of images in the Odyssey, but it was still very good and the great contrast and higher resolution made up for it.

    --------------------------------------

    > The forehead pad and back pad are nice and comfortable with most of the weight resting on the forehead and off of the nose/cheek area.

    Eventually that forehead pad really started to dig into my forehead. I had a couple sessions that gave me real pain. Here was my solution: https://imgur.com/a/a9lqJ

    --------------------------------------

    > The damn nose flaps.

    I totally agree! These would block about 70% of my nasal airflow! But there is an easy fix -- fold them back in behind the lenses. Works great, stays in place, and is easily reversible.

    --------------------------------------

    > They are comfortable and easy to position.

    I found them a bit hard to get a good seal with. The DAS seems more articulatable which helps get a better on-ear seal which gives it the potential for a bit more perceived bass and therefore a bit more balanced frequency response. But neither holds up against my Audio-Technica ATH-M50s. I'm hopeful the Vive Pro audio addresses that a little more.

    --------------------------------------

    > If you are looking for a portable VR experience with a laptop or like to travel and show others VR without having to set up lighthouses or cameras

    Yep, that is definitely the big benefit of the Odyssey. It can't be beat for that type of use case. It was kind of lost on me (no laptop, single permanent VR space at home), and I eventually decided due to the substandard controllers and controller tracking that it was worth more turned back into $486 so I returned it after 8 weeks due to Microsoft's very generous holiday return policy. I knew I'd miss it (certain aspects of it) and I do. If I were more into sims and had a driving setup it would have been a tougher call by far.

    I do hope they pull together a version with more cameras that can handle the controllers getting close to the cameras and operate in lower light. Best would be some way to give the controllers actual inside-out tracking of their own using their own cameras but that might require a prohibitively large amount of information sent over Bluetooth (BT 5.0?) to the CPU for the Machine Vision algorithm.
u/VarilRau · 2 pointsr/oculus

I have been using https://www.amazon.com/dp/B00C7SA21U/ref=psdc_464394_t2_B00HSS9KJY with my sensor, and it works flawlessly, i have an extra one as well, so i could try to double extend if you want me to test with that cable.

Edited: oops, wrong cable

u/andyjmcc · 2 pointsr/OculusQuest

Thanks man, the only problem with that link is the 1.8m is not available however I found this link
https://www.amazon.de/dp/B01LNAAEJ2/ref=cm_sw_r_cp_api_i_LK40DbP9NAMR0
Which I will try in combination with this
www.amazon.de/dp/B00C7SA21U/ref=cm_sw_r_cp_api_i_mN40Db044AD1B
And see how it goes :)

u/socomseal93 · 2 pointsr/WindowsMR

I’m using this on my HP headset and it works perfectly. Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_cp_tai_79NRAbYCMJXDN


u/noorbeast · 2 pointsr/oculus

No idea about Amazon.

You may need some USB extensions, depending on how you plan to run stuff, these are known to work:

https://www.amazon.com/gp/product/B00C7SA21U

https://www.amazon.com/Cable-Matters-SuperSpeed-Female-Extension/dp/B00DMFFL2W?th=1

u/clipstep · 2 pointsr/AmateurRoomPorn

Sorry I missed you earlier, here's what I used to get the tower discretely away in the corner and set up the triple monitor setup:

  • 10' 3.5mm to RCA cable (your extension cord may need to vary depending on what you use for speakers)

  • 4x usb M/F extension cord 10' (These are for plugging in my keyboard, mouse, phone connection, and a spare for usb sticks without having to plug into the tower)

  • 3x hdmi cable 10' (for plugging in the monitors, be sure to check your connection options as your graphics card / cards may need a different connection)

  • Vivo Triple Monitor Mount ( This is the trickiest part. For me to mount 3 heavy 27" BenQ monitors, this was a relatively inexpensive option. The stand is well built, and looks and moves well, but the weight of the monitors is difficult to mount without any sagging. Also, 27" is the absolute max size this mount will work for, and even then my viewing angles are a bit lacking. I would recommend Locktek's EXCELLENT mounts for neutralizing this issue, but they are vastly more expensive. Weight wont be an issue though. For me, the issue was not a big deal so I didn't splurge on a pricier mount.

  • Cable management sleeve (so that you can tuck away all those cords neatly)

    After that, you can have all peripherals at your fingertips and tuck the tower away into a corner. If your space is carpeted (and even if its not), be sure to keep the tower slightly elevated off the ground to allow for good air circulation.

    Definitely not dogma but that's what I've been using, and it works well thus far. Be sure not to skimp on the length of your cords, when your hiding it it will need to snake around a bit under the desk.

    Hope that helps!

u/Sigmag · 2 pointsr/battlestations

Man, you have no idea how well it gets rid of that line of sight issue. I can lay prone and shoot! People were getting mad at me in multiplayer for it, lol.

It's super easy and will only cost you $40~ - here's what I used with mine:

u/wontonoodle · 2 pointsr/bapcsalescanada

For anyone who bought the Lenovo Explorer MVR and need extension cable ideas. I have tested a HDMI and USB 3.0 cable that works.

AmazonBasics High-Speed Male to Female HDMI Extension Cable - 10 Feet https://www.amazon.ca/dp/B01D5H91KE?ref=yo_pop_ma_swf

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.ca/dp/B00C7SA21U?ref=yo_pop_ma_swf

u/sdrdude · 2 pointsr/oculus
u/JesseBotwin · 2 pointsr/oculus

I just picked up a Cable Matters SuperSpeed USB 3.0 pack the other day. This one is different than the Cable Matters cables that you tested. Wasn't terribly expensive either, I only paid $15 for 2 6-ft cables.

While I haven't tried plugging in the headset to the extension, it does work with the sensor just fine. I've been using my Rift since the cables arrived without any issues. I'll probably even use the second cable for the Touch sensor as well.

u/KelErudin · 2 pointsr/oculus

I just picked received my hdmi and usb 3 extender cables I ordered from amazon. both are 10 ft and I've had no issues with them so far. The two together are heaver than the single cable that Oculus makes, but since thats not the part hanging from my head, it shouldn't be an issue.

u/Dolby_Bypass · 2 pointsr/oculus

These were the ones I found recommended somewhere else that work fine in my setup no problem.

DisplayPort

USB

u/flawlesssin · 2 pointsr/oculus

Because it won't work. You have to have an HDMI repeater, which generally costs $10-15. They also have cable sleeving on them which is about $7-8.

I was looking into making one but for everything you see it's will cost about $35-40 for a 10' extension plus having to deal with sleeving cables. I don't think $20 extra is too bad a deal to have everything assembled and sent to your door. Especially if you hate cable sleeving like me.

You could always just use cable ties and it'd make it about $30 and a little easier, but if you don't like ugly cables the sleeving is the way to go.

For anyone wondering here's my list of items needed to make one (please note I have not personally tested any of these cables. These are recommendations from another user (I think OP)):

COWEEN HDMI Repeater 4K UHD HDMI Female to Female HDMI Amplifier 40' HDMI Extender Up to 40 Meters Lossless Transmission for Oculus Rift and More https://www.amazon.com/dp/B01GHL72XS/ref=cm_sw_r_cp_apa_Yc2GAbWY6JQX0

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_cp_apa_Vd2GAbJSS05X4

Monoprice Active Select Series High-Speed HDMI Cable 10 Feet with RedMere Technology Supports Ethernet, 3D, 4K and Audio Return - Black https://www.amazon.com/dp/B008D5ETHE/ref=cm_sw_r_cp_apa_gf2GAbFA4REA2

Techflex PTN0.50BK25 Flexo PET General Purpose 1/2-inch Braided Cable Sleeve, Black - 25 Foot https://www.amazon.com/dp/B004UHQNUU/ref=cm_sw_r_cp_apa_Tf2GAbBTGYGTT

u/mtojay · 2 pointsr/oculus

i am using an evga gtx 980 with this cable:

https://www.amazon.de/dp/B013ICN940/ref=pe_386171_51767411_TE_dp_1

as a usb extension i use this cable:
https://www.amazon.de/dp/B00C7SA21U/ref=pe_386171_51767411_TE_dp_2

this combination never dropped out on me or gave me any problems. having a longer cable makes the experience way better.

u/N1nDr0id · 1 pointr/oculus

For the time being, I've ended up plugging all of my sensors and Rift into the motherboard, and my keyboard and mouse are in the Inateck card for the time being. For two of the sensors, one of them is going through this extension cable, and the other one is going through the included 2.0 cable that comes with the standalone sensor, while the third one is connected directly to the motherboard.

I did indeed run the Fresco registry tweaks and power management settings in OTT, and it always runs as admin when I start it up. Hopefully we'll be able to get this sorted out properly, as you said :)

This is a video i made earlier showing off what happens with two of the sensors plugged into the motherboard, and one into the Inateck card along with my Rift.

u/Jatilq · 1 pointr/OculusQuest

This Extension Cable works, and This one.

​

This USB-C cable did not work.

​

PC

Gigabyte GA-Z270P-D3

Intel Core I7 6700 Gaming PC - 3.4GHz - 4GHz Quad Core - 32GB RAM - 1080 GTX 8GB

​

Laptop

Dell 7577 i5 Max-Q GTX 1060, 16GB ram

​

Both worked no issues.

u/angelis0236 · 1 pointr/oculus

I have 10 ft. extenders. If you have hdmi you might want to try that. Otherwise, give me a few minutes and I'll link my cords.


EDIT:


USB cables


HDMI

These both work consistantly for me.

u/Frothware · 1 pointr/oculus

I am using these with both my cameras and headset. Everything works great. (200008-BLACK-10)

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet
https://www.amazon.com/gp/product/B00C7SA21U

u/cjlove72 · 1 pointr/oculus

I bought the same...links below:-

u/nuclearcaramel · 1 pointr/oculus

I tested this the other day actually. I used 2 10ft USB3 Cable Matters cables (https://www.amazon.com/gp/product/B00C7SA21U/) daisy chained together for a sensor and it worked fine, no problems. Was honestly kind of surprised.

u/FOV360 · 1 pointr/oculus

Depending upon your computer placement you may not need any.

The 2 front sensors that I have plugged into USB3.0 only need to be 6 to 8 feet apart, slightly more if you want to push the limits. If you need an extension for one of them you should use a 3.0. My computer is off to the side so I used a 10 foot extender by Cable Matters for the far front sensor.

I have seen people mention they used all 2.0 with good results though. Since you ordered 2.0 already you might as well give them a try.

The rear corner sensor has a USB 2.0 /16 feet extension cable included so it was able to be routed outside the perimeter my play space to where I needed it.

u/dircs · 1 pointr/oculus

I just ordered Amazon Basics 10 foot HDMI Extender https://www.amazon.com/gp/product/B01D5H91KE and Cable Matters 10 foot USB 3 extension https://www.amazon.com/gp/product/B00C7SA21U, $15 for the set. The Cable Matters one was recommended on reddit and the amazon one had reviews saying it worked.

u/Chefnut · 1 pointr/oculus

All I have plugged in are my mouse, keyboard, webcam. I guess I could just disconnect the webcam till I need it.
I downloaded the drivers from Inatecks website so I think thats good to go.
I am using extension cables. 3.0 USB extensions I got from Amazon.

u/Phludd · 1 pointr/oculus

I have all 4 of my sensors mounted 7 ft up, I have switched back to only using 3 till I get this issue resolved.

I tried using the cable matters 16ft active USB 3.0 cable for one of my fronts sensors but it wouldnt detect as 3.0, so I swapped it for the 10ft passive one and it worked fine.

Here are the mounts and cable I have had success with:
Mount-https://www.amazon.com/gp/product/B00R96X9DS/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1

10ft USB 3.0 cable-
https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1

u/jasondcannon · 1 pointr/Vive

Yeah works great, though the cable is REALLY thick. My only complaint is the power extension cable says it is 10', but it is actually about 2 inches shorter than the HDMI and USB cable which makes it slightly a pain to plug in. Other than that, no issues. Here is everything I ordered:

HDMI cable: https://www.amazon.com/gp/product/B004C4SECG

Power cable: https://www.amazon.com/gp/product/B01H8Q8EGA

USB cable: https://www.amazon.com/gp/product/B00C7SA21U

Sleeving: https://www.amazon.com/gp/product/B004UHQMYW

u/mrimmaculate · 1 pointr/oculus

I built my extension with passive ten foot cables from Cable Matters, a Redmere Monoprice HDMI cable, a cheap 4k HDMI repeater, and some half inch cable sleeving.

If you buy active cables you can go a bit longer.

USB cables - https://www.amazon.com/gp/product/B00C7SA21U HDMI cable - https://www.amazon.com/gp/product/B008D5ETHE HDMI repeater - https://www.amazon.com/gp/product/B01GHL72XS Cable Sleeve - https://www.amazon.com/gp/product/B004UHQNUU/

Make sure to properly spread your connections out so you aren't hitting any one of your USB controllers too hard.

u/Niq22 · 1 pointr/oculus

When it comes to USB extensions and where to plug in the equipment (USB 2.0 vs 3.0, etc), I found the Help section on the Oculus website to be insufficient. They don't take into consideration if you have a PCI-E USB 3.0 controller (Which I had to purchase) in addition to the on board USB 3.0 ports.

I have 4 sensors, all of which are connected to USB extension cables. I found the Oculus setup wizard to be most useful. If you have green check marks for everything, then you're good! If you don't, try plugging stuff into different ports until you get all green check marks. At one point I had to even unplug some other USB devices, plug in my sensors (so they would turn green), then I could plug in my other USB devices. I now have all 4 sensors setup working flawlessly.

For extension cables, I had no issues. Three of my sensors have 10' extenders and I also have a USB extension cable on the headset as well as an HDMI extender. I spent a decent amount of time getting my "Rift Room" setup and I am so happy that I spent the time to set it up right. Makes for such a solid experience and I have a large play area that I can freely move around in.

For reference here is the HDMI/USB cables I bought:
https://www.amazon.com/gp/product/B00GBBSZFE/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1 (HDMI Extender)
https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1 (USB 3.0 Extender)
https://www.amazon.com/gp/product/B001MT1EQM/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1 (USB 2.0 Extender)
(Also, my 2 additional sensors came with 1 10' USB extension cable each...purchased from Newegg)
https://www.amazon.com/gp/product/B00B6ZCNGM/ref=oh_aui_detailpage_o09_s00?ie=UTF8&psc=1 (USB 3.0 Controller)

u/helusay · 1 pointr/WindowsMR

I have posted this previously.
Here is what I used to make my extension for my Samsung Odyssey:

HDMI Cable

HDMI Repeater

USB Extension

I saw that part of issue with extensions not working was the lack of an HDMI repeater.

Here is the video that I watched to learn how to build one. Only difference is I opted for 10ft. instead of 15ft.

EXTRA-LONG 15' Oculus Rift Break-Out Cable - IT WORKS!

u/tbob22 · 1 pointr/WindowsMR

My extensions seem to work fine, although it only seems that two USB3 ports on my board (x79 Deluxe) have enough power to work properly without the audio cutting out. No problem with the HDMI.

Here is what I used, these are both pretty flexible and don't require adapters, etc:

HDMI (this is actually a set of two, but they weren't as thick as other HDMI 2.0 extensions I've seen):https://www.amazon.com/gp/product/B00JJ517VI

USB:https://www.amazon.com/gp/product/B00C7SA21U

u/Canadian_Neckbeard · 1 pointr/HTC_Vive

I haven't had any issues, even on games that don't have native WMR support. My only issue was the short cable with the Odyssey, but I picked up these three items to extend the cable and stick them to my desk and it's working perfectly and now has the same range as my vive did.

Something I should add, the og vive with wireless and a das would cost less than a vive pro, but you'd have wireless, which improves immersion drastically. Not to add another thing for you to consider and further complicate your decision making process.

u/snowmiserVR · 1 pointr/oculus

If you are looking to make an extension cord I got one working using these:

  • HDMI to DVI
  • USB 3 extension
  • High quality HDMI extension

    The HDMI to DVI is critical as DVI port gets more power allocated to it on your graphics card. It didn't work at all when I tested it without that. I do get a tiny bit of visual artifacts on all black loading screens (maybe a better hdmi cable could fix that) but all in all I am very happy with how it turned out. Now my headset cable is 5.5 meters long and I never have any problems playing room scale.
u/EleMenTfiNi · 1 pointr/WindowsMR

This 10' USB extension and this 10' HDMI extension have worked flawlessly for me with the same headset!

u/EDF-Pride · 1 pointr/oculus

What does it mean to buy an ACTIVE USB extension? I was looking at this one, is this ok?

https://www.amazon.com/gp/product/B00C7SA21U/ref=ox_sc_act_title_1?smid=A1AMUYYA3CT6HJ&psc=1

u/thestrykrhd · 1 pointr/WindowsMR

https://www.amazon.com/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1 https://www.amazon.com/gp/product/B01D5H91KE/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1
These two are the ones I got.

About the tracking... it's spotty but in no way does it take away the pleasentness of gaming. It's only when the controllers are out of the sensor's vision is when it gets spotty. It jumps back in as soon as there's vision. I wouldn't worry too much about it.

u/amoliski · 1 pointr/Vive

Cheap tripods are great for traveling, and I've given over a hundred demos with them, but they kinda get in the way, and the larger you make the footprint (to improve stability) -the more they encroach in your play space.

I use these tripods with these swivel adapter things for my on-the-road show. As long as they don't get bumped, you're good to go.

For home, I use This tension rod and this rod mount - you may need a longer rod- I run it from the top of my dresser to the ceiling and the top of my computer desk to the ceiling. The 87 inch one isn't long enough to go from floor to ceiling for me.

As far as other essentials, two of these help with plugging the lighthouses in. An HDMI Extender, Power extender, and a USB 3.0 Extender (those three work perfectly for me) will make your life 100x more easy, especially if your computer isn't directly next to your play space. The extra 10 feet makes a world of difference for reducing tangles, reducing the number of times you have to stop and untwist your cord, and making you not worry about yanking on your computer when you get to the far corner.

Lastly, this wireless keyboard thing will save you from running back and forth from your desktop.

---

As far as sweatyness, I got over the ickyness pretty quickly. My friends have mastered basic hygiene, and face sweat doesn't smell all gross or anything. After each demo, I run the foam under the sink to rinse it off, then dab it with a paper towel and set it on a box fan to dry. It's good to go as soon as the next person is done and I repeat the process. I ended up buying a set of new face foams from the HTC website after I lost my narrow face foam though :(

u/Moratamor · 1 pointr/oculus

Here you go. Arrived last Saturday, no issues so far.

Chuck this in to mount it and you're golden.

u/sldr23876 · 1 pointr/WindowsMR

I have a Dell Visor as well and bought these extension cables just last week:
USB, HDMI

I haven't had any issues whatsoever while using them.

u/softawre · 1 pointr/oculus

I also had trouble with extenders, but recently found a setup that works, and I'm glad I did that versus a box that is bulky (because I route everything up on the ceiling).

This is what worked for me at 10 feet:

Regular 10ft HDMI cable

Cheapish HDMI repeater


USB Extender cable

This is with a 1070 and a Rift Touch.

u/IRL-Nutsco · 1 pointr/oculus

MSI GTX1080 (sli) Gaming X, using:

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet

https://www.amazon.ca/gp/product/B00C7SA21U/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1

Commercial Series High Speed HDMI® Extension Cable, 10ft Black:

https://www.monoprice.com/product?c_id=102&cp_id=10240&cs_id=1024010&p_id=3343&seq=1&format=2

u/nooshaw · 1 pointr/oculus

GTX 1080 and 10ft HDMI extension cabling not an issue. No repeater, no link box.

Cable Matters High Speed HDMI Extension Cable with Ethernet 10 Feet - 3D and 4K Resolution Ready
https://www.amazon.com/gp/product/B00JJ517VI

along with their USB 3.0 extension cable
https://www.amazon.com/gp/product/B00C7SA21U

u/abcteryx · 1 pointr/oculus

So you have four corners on the recessed ceiling (higher up), and four corners on the lower ceiling. I would almost prefer to put the cameras in the corners of the lower ceiling, because it would give a more straight-on view of the player/controllers. Each camera has a narrower viewing cone at extreme close proximity. The further from the main playspace they are, the more that cone has a chance to "spread out" and cover the actual playspace. In this case, you would draw your playspace with at least (2 ft) or (0.6 m) distance from each of the four walls, so people don't bash their knuckles at the borders.

However, you might not want your cameras to be further than (12 ft) or (3.6 m) apart from each other (for best tracking quality). I don't have a big enough room to run into this limit, so you may be fine with further spaced out cameras. If the lower ceiling corners are further apart than (12 ft) or (3.6 m), then you may want to put them in the recessed ceiling anyways. You can always ignore the Oculus Rift setup's warnings about camera spacing, by the way. In fact, with larger playspaces, the Oculus setup wizard will always complain. Don't worry about it.

Also, you might want to consider using this USB card. It can handle the throughput of all four cameras in USB 3.0 mode, if desired. You can downgrade any camera to USB 2.0 by simply running a USB 2.0 cable to that camera instead of 3.0. A passive USB 2.0 cable is fine for short runs, but consider an active USB 2.0 cable (like the one that comes in the box of an extra Rift camera) for longer runs. You should put your Rift headset in one of the motherboard's USB 3.0 ports (USB 2.0 might actually be fine), and then put all four cameras (you might only need three cameras) in the USB extension card.

You can search this subreddit for discussions on whether you want/need to have the cameras/headset on 3.0 or 2.0. I prefer to run everything at USB 3.0, but it may not be necessary.

For USB 3.0 cable runs that are less than 10 feet (say, those corners nearest to your computer tower), use these passive USB 3.0 cables. You're also going to want a passive USB 3.0 extension for your Rift headset.

For USB 3.0 cable runs that are more than 10 feet away, you should use an active USB 3.0 cable. This is necessary for cameras that are further away from your tower. Note that the cable I linked has an optional barrel port for a 12V power supply. You only need to power these cables if you're daisy-chaining two or more of them in a row (for runs longer than (33 ft) or (10 m)).

These CAT6 round cable clips should work well for cable routing, especially for the slightly thicker active USB 3.0 cables. These general-purpose adhesive cable clips work fine for runs of the thinner, passive USB cables, but you may have issues with the adhesive depending on your wall.

You'll want this HDMI extension cable for your Rift headset, to make use of the extra space. I've had a good experience with bunching the HDMI and USB Rift headset extensions together by using these lightweight Velcro ties. I have about a (10 ft) or (3 m) square playspace, so you may encounter different problems than me if your playspace is larger. I only have three cameras, and it works fine. Good luck in your setup, I'm sure whatever you do will work great!

u/Goose_Whistle · 1 pointr/oculus
u/mrmobss · 1 pointr/OculusQuest

Bought the recommended Anker cable and these:

USB 3.0 Extension: https://www.amazon.ca/dp/B00C7SA21U/ref=cm_sw_r_cp_apa_i_Yu30DbJSVHERE

USB C Right Angle: https://www.amazon.ca/dp/B078YRKTKM/ref=cm_sw_r_cp_apa_i_Aw30Db77XKPWZ

Will report back if they work well.

u/SupperTime · 1 pointr/oculus

Is this the extension cord you are referring to?


Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.ca/dp/B00C7SA21U/ref=cm_sw_r_cp_api_i_Vgt1DbW4MZ8VW

u/Tarix79 · 1 pointr/OculusQuest

I had both of these already in my house. The extension I was using for rift CV1 and the anker powerline for an old google pixel I don’t have anymore. They work together.


Cable Matters SuperSpeed USB 3.0... https://www.amazon.com/dp/B00C7SA21U?ref=ppx_pop_mob_ap_share


USB C Cable (2-Pack 6ft) Anker Powerline USB C to USB 3.0 Cable with 56k Ohm Pull-up Resistor for Samsung Galaxy Note 8, S8, S8+, S9, S10, iPad Pro 2018, MacBook, LG V20 G5 G6, Xiaomi 5 and More https://www.amazon.com/dp/B01NGTUJ4Y/ref=cm_sw_r_cp_api_i_6j00Db7FN9KRX

u/HeroOfTheMinish · 1 pointr/oculus

USB
DP


Both pop as "others bought" when looking through the ceiling mounts for the wires.

u/Kytosion · 1 pointr/AndroidQuestions

Maybe try a USB cable extension with a shorter charger?

u/BigBudZombie · 1 pointr/WindowsMR

I am using these with my samsung oddsey and have had no issues.

HDMI

USB

u/Likely_Unlikable · 1 pointr/oculus

I got 2 of these last week and I use one on a sensor and the other for headset extension and haven't noticed any problems and they gave good connection on the first plug in.

u/kalyway101 · 1 pointr/OculusQuest

Nice. I originally ordered this but, somehow, the package was damaged in shipping and and sent back to Amazon. So, instead, I used this..

CHOETECH 3 Pack 1m/3.3ft USB Type C Cable Nylon Braided USB 3.0 A to USB C Cabl $11 right now

Along with this passive USB extender: Cable Matters USB to USB Extension Cable (USB 3.0 Extension Cable) in Black 10 Feet - $7.99 right now

This combo works great for me and I haven't noticed any major issues besides the Oculus Link Beta software not always seeing my Quest lol. Little over 13ft so not a ton of length but a decent amount. I just used a velcro strap on the back of my DAS to keep it from hanging. Idk if I'll get a longer cable in the future. I'm pretty okay with the length.

u/TaylorHammond9 · 1 pointr/buildapcsales

So wait, did you pick up a USB 2.0 one? Or 3.0? Link me? Don't see any Amazon Basic 3.0 extensions!

There is this one. Also need a few longer DVI cables, this might be the time to spend a little cash and just get everything I need in a $20 swoop :/

u/Davidf68 · 1 pointr/oculus

Cable Matters USB to USB Extension Cable (USB 3.0 Extension Cable/USB 3 Extension Cable) in Black 3m https://www.amazon.co.uk/dp/B00C7SA21U/ref=cm_sw_r_cp_apa_ChRJBb87FSV9D

u/NomaD5 · 1 pointr/oculus

I'm still waiting for my Rift actually, it arrives in another week, so not sure yet. But if you'd like I can report back when I get everything setup.

10m Active USB.3.0 Extensions (for front sensors)

3m USB 3.0 Extension (for HMD)

3m HDMI Extension (for HMD)

HDMI to DP Adapter (For GPU)

USB 3.0 PCI-E Card (to power the 10m active extensions)

I've read good things about all of these, with a lot of success stories. Hopefully all goes well on my end.

u/WTFyoukay · 1 pointr/oculus

had troubles with 10ft hdmi extensions, got a repeater and it worked fine. USB 3 10ft extentions no problems, grab the cable matters ones off amazon, have 3 of em no issues. repeater & USB 3.0 extention and any 10ft high speed HDMI cable.

u/wilson007 · 1 pointr/oculus

If you bought a $10 HDMI extension cable, you could run it up through the pole and it'd look 10x better.

u/kikenna · 1 pointr/virtualreality

Great! So, the Cable Matters USB3 10ft cable you linked seems to work for others.

But, the AmazonBasics HDMI 10ft cable sounds fishy in the reviews. A long with a bunch of other HDMI cables (10ft). One review said the 15ft cable worked great (amazonbasics).

Based on youtube, this one does not work at all.
Ultra Clarity Cables
https://www.amazon.com/gp/product/B00GBBSZFE/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1

Someone is also saying it all depends on your motherboard?

My computer has a USB 3.0 port with the [battery]+ symbol, so I'm going to take a leap of faith and purchase the cables matter 10ft usb3 cable and the 10ft amazonbasics hdmi cable.
https://www.amazon.com/gp/product/B00C7SA21U/?th=1
https://www.amazon.com/AmazonBasics-High-Speed-Female-Extension-Cable/dp/B01D5H91KE/


Should arrive a day before my Odyssey+

u/thewonpercent · 1 pointr/oculus

Is your usb 10ft extension still working with your rift s or do you get disconnects once in a while? I've tried using this one and it disconnects after about an hour.

https://smile.amazon.com/Cable-Matters-Extension-Black-Feet/dp/B00C7SA21U/ref=sr_1_3?crid=3TG7OW56839MD&keywords=oculus+rift+s+usb+3.0+extension+cable&qid=1569450471&sprefix=oculus+rift+s+usb+%2Caps%2C206&sr=8-3

u/haploid16 · 1 pointr/pcmasterrace
u/dolomite592 · 1 pointr/oculus

You don't even need one with external power. This will work

u/ProtonMurphy · 1 pointr/Vive

Had the same issue (though on level 30 >.<). Here's now I fixed it:

I purchased 10' extensions for the HDMI/USB/Audio cables and then (this is key) wrapped them in these.

A costly upgrade but I haven't had a single wire issue since. You still get wrapped up if you're not careful but it's easy enough between rounds to see which way you need to turn during the next round to undo it.

Here's my stream from last night when I got rank #3, you can see my wire setup and technique for monitoring it (skip around).

u/acherem13 · 1 pointr/Vive

Cable Matters SuperSpeed USB 3.0 Type A Male to Female Extension Cable in Black 10 Feet https://www.amazon.com/dp/B00C7SA21U/ref=cm_sw_r_cp_apa_aI.Dxb5AZ2ZHA

10' passive

u/RobKhonsu · 1 pointr/Vive

At the advice of another post I just bought these to extend the cable from the linkbox to the headset by 10 feet.

http://www.amazon.com/Cable-Matters-2-Pack-Extension-Ethernet/dp/B00JJ517VI?ie=UTF8&psc=1&redirect=true&ref_=oh_aui_detailpage_o02_s00

http://www.amazon.com/Hanvex-HDCA12-Extension-Foscam-Wireless/dp/B00FT9VW0O?ie=UTF8&psc=1&redirect=true&ref_=oh_aui_detailpage_o02_s00

http://www.amazon.com/Cable-Matters-SuperSpeed-Female-Extension/dp/B00C7SA21U?ie=UTF8&psc=1&redirect=true&ref_=oh_aui_detailpage_o01_s00

Just received them last evening and had no problems in Holopoint or Space Pirate Trainer. Put up new high scores in both of them actually =D

I was also advised to get some 1/4" cable sleeving for them, but the advised product did not fit around the HDMI header. I had some other sleeving at home so I just used that.

u/_chrisyo · 1 pointr/oculus

I am using https://www.amazon.de/dp/B07HQCGJJK
https://www.amazon.de/dp/B00C7SA21U

Works well with my Zotac 1080 Ti & Gigabyte z97x Board.

u/LostMyPage · 1 pointr/oculus

XFX R9 390 with the 10 foot version of this Monoprice HDMI cable : https://www.amazon.com/Monoprice-Commercial-Premium-Female-Extension/dp/B004C4SECG

also using this 10 foot USB extension: https://www.amazon.com/gp/product/B00C7SA21U