Reddit Reddit reviews Meggs' History of Graphic Design

We found 18 Reddit comments about Meggs' History of Graphic Design. Here are the top ones, ranked by their Reddit score.

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Meggs' History of Graphic Design
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18 Reddit comments about Meggs' History of Graphic Design:

u/The_Dead_See · 7 pointsr/graphic_design

Megg's History of Graphic Design is the best out there imo.

u/an_ennui · 7 pointsr/graphic_design

A Smile in the Mind - great introspective + examples on what makes a design witty or dull, and why the most memorable designs of all time all are witty on some level.

Meggs’ History of Graphic Design - you can read books theorizing about design in general, or you can read books showcasing great design. This is the latter, and is so dense every time I open it up I discover something new.

u/Duvo · 5 pointsr/GraphicDesign

Hey, I'm not too sure how much I can help with the college choices, I come from a different country so I don't know enough about that, but I am big on learning things myself and if you'd like to strengthen your knowledge in graphic design, maybe even while studying, here are some awesome books to get yourself going in the right direction:

Meggs' History of graphic design: I love this book. before I bought it I found another on design as a whole but this is specifically related to graphic design. with a lot of briefs it helps to know what kind of association your font choice will create, and it's useful to look back at old graphic design to see if there's something you can re-purpose for your brief. if that's the case, this book is for you. Megg doesn't leave anything out too! it starts all the way back from the beginnings of written language!

The A - Z of Visual Ideas: How to Solve any Creative Brief: Imagery is almost as important to a brief as type. You'll need to be able to create something that grabs attention and gets a message across as quick as possible. If you're having trouble finding a way to express an idea, flip open this book and page through countless ways you could do it.

How To Be a Graphic Designer Without Losing Your Soul: Work experience is the best kind of learning there is. and if you feel like you're lost when you begin, this book will be your faithful mentor. There's a lot about freelancing and starting your agency too, it's just invaluable all around.

The Principles of Beautiful Web Design: If you'd like to become a web designer, this is a good book to start with. I'm an experienced web designer so I find some of the points a bit obvious, but I found a lot to learn all the same.

I don't like to waste time when it comes to learning things through the books I've bought so I can tell you first hand that these books are absolutely useful and won't just waffle on about what successful agencies have done. I'd also like to let you know that one of the finest graphic designers my previous agency had was a guy who came straight from high school and just really loved doing graphic design. When he left, he left a huge space to fill. On the other hand, I've met designers with honours degrees who didn't stay for longer than a year. But get a degree if you can, it helps to get your foot in the door. Getting a masters is awesome, and if you went magna cum laude I'm sure you would knock it out the park :) you aren't over your head in the slightest.

u/TherionSaysWhat · 4 pointsr/graphic_design

Firstly, drawing, Illustrator, InDesign, and Photoshop are just tools. Learn how to use them well but they are only tools. Design is more psychology than it is software expertise. Learning the tools is important of course, just don't confuse the two. Design is the "why" and "what" you are trying to communicate, the function. Art, illustration, type, etc is the "how" you create the form. Form follows function.

With that said. Keep drawing. Everyday. Look into illustration as an art discipline, it's very closely connected to graphic design as far as purpose and mindset. Far more so than traditional studio arts. (painting, sculpture, etc).

Learn typography. Really learn the difference between typeface and font and families. Learn why serifs work for body copy generally better than sans. Learning how to hand render type, and do it well, is an invaluable skill especially paired with illustration.

In my view these are essential to add to your reading list:

u/NuckFut · 4 pointsr/graphic_design

The Bringhurst Bible

James Victore's book is amazing. It's a quick read but is packed with inspiration.

Envisioning Information is great for info design.

Megg's History of Graphic Design


The rest of these I haven't read yet, but here is a list of things I currently have on my amazon wish list:

Some People Can't Surf by Art Chantry

Saul Bass: A Life in Film and Design by Jennifer Bass

Seventy-Nine Short Essays on Design by Michael Bierut

Damn Good Advice by George Lois

How To Be A Graphic Designer Without Losing Your Soul by Adrian Shaughnessy

How To Think Like A Great Graphic Designer by Debbie Millman

The Design of Dissent by Milton Glaser and Mirko Ilic

Iron Fists: Branding the 20th Century Totalitarian State by Steven Heller

u/habitable_apples · 3 pointsr/graphic_design

Hi, I am in school for graphic design at the moment as well. For me, the most important thing was/is taking time outside of the classroom to just work on your own projects and discover things about your own approach for your work.

One thing that really worked for me was reading about the history of graphic design. I felt as though I not only picked up on how styles developed, but it also just taught me "how to look" at the world and the visual communication that is all around us.

The book that really fascinated me and helped me understand the impact of what we do as visual communicators was this Philip Meggs' History of Graphic Design: https://www.amazon.com/Meggs-History-Graphic-Design-Philip/dp/0470168730

I go back to this book all the time as I think it's one of the most useful tools I have gained after I started doing graphic design.


u/redmoss6 · 3 pointsr/Design

This seems to be a standard, and this is a great reference.

u/MikeOfTheBeast · 3 pointsr/graphic_design

Meggs History of Graphic Design is probably the go-to for that. It's not cheap, but it is a great resource for anyone trying to understand styles and why things are the way they are.

u/black-tie · 3 pointsr/Design

On typography:

u/ptsiii · 2 pointsr/graphic_design

Meggs' History of Graphic Design is a really good place to start.


also study typography. Learn the difference between serif, sans-serif, display fonts and how to use and combine them appropriately.

Stay away from software-specific tutorials. Learn the basic principals of design (layout, grid principals, color, proportion, negative space, etc.) before you get into software and you'll be way ahead of the game...


u/jaqula · 2 pointsr/graphic_design

For schools- Capilano University's IDEA program is pretty reputable within the industry. It recently became a 4-year degree program, and it offers a really great curriculum with a good balance of theory and application.

But, I'm also really pro self-teaching! If you don't have it already, I think Megg's History of Graphic Design would be a great book for you to study.

Also, you can get a free lynda.com membership via a lot of public libraries, so I'd look into that too. I find Skillshare more fun because you're encouraged to complete a project for every course, but Lynda has been around a while already and has a huge library of courses that may interest you. :)

u/sailorst00pider · 2 pointsr/photoshop

Graphic design can be about communicating an idea, a message, a feeling. You don't need fancy tools/software to be a designer. You just need to have a message and a way to execute it... with whatever tools you have at your disposal. It's a hefty investment to get the adobe programs so I suggest starting off-screen. Maybe even reading about design history, ex: Meggs history of graphic design or looking at current, contemporary designers could spark some inspiration.

u/Jardun · 2 pointsr/Design

I seem to get asked this a lot, but here is my list, posted here:

http://www.reddit.com/r/graphic_design/comments/1uq58s/good_graphic_design_books_for_a_beginner/ceklj3y



> These are all books that I absolutly love, and bought for either personal use or to accompany different courses while I was getting my BFA in GD. I have seen some of them both are brick and mortar book stores, and college book stores. If you get a chance to see them in person before buying, leaf through them to get a feel.
>
> Megg's History of Graphic Design, absolutely essential to understanding where graphic design comes from historically. IMO the best GD history book on the market, at least the most encompassing. One of my favorites, was very helpful writing different papers and researching historical styles.
>
>
Graphic Design School. Another great book, focuses more on design process and stuff like that. This one more walks you though being a designer. Gives tutorials on different things too, which is useful.
>
> Graphic Design Referenced is a really great book that is a bit of a hybrid. This book describes a lot of design terms, styles, and general knowledge while referring to historical and modern examples.
>
> Those three for me are really essential books for new graphic designers, I learned more from those three than I can express. Below are a few more books I really like, but might be a bit more advanced than someone just getting started might want.
>
>
Another book I have used a lot, and almost included with those three is above. Thinking with Type. Really great intro into typography.
>
> More advanced even.
>
> How to be a Graphic Designer without Losing Your Soul
>
>
A Graphic Design Student's Guide to Freelance
>
> Hope this helps!
>

Keep in mind this is just a starting point. There are tons upon tons of inspiration books out there for graphic design stuff, not to mention educational books on all sorts of specialties. I love graphic design books, the hard physical copy of them. When I'm stuck on a project I like to flip through them, read a bit, and then revisit my work again.

Here are the books currently in my amazon wishlist, so I can't vouch for them, but I do plan on eventually owning them.

Wish List:

u/josephnicklo · 2 pointsr/graphic_design

Uncategorized:

Thoughts On Design: Paul Rand


Saul Bass: A Life in Film and Design

How to Be a Graphic Designer without Losing Your Soul

100 Ideas that Changed Graphic Design

Paul Rand

Paul Rand: Conversations with Students

Seventy-nine Short Essays on Design

Bauhaus

The Vignelli Canon

Vignelli From A to Z

Dieter Rams: As Little Design as Possible

It's Not How Good You Are, Its How Good You Want to Be: The World's Best Selling Book

Damn Good Advice (For People with Talent!)

Josef Muller-Brockmann: Pioneer of Swiss Graphic Design

Popular Lies About Graphic Design

100 Ideas that Changed Art

100 Diagrams That Changed the World

Basics Design 08: Design Thinking

Swiss Graphic Design: The Origins and Growth of an International Style, 1920-1965

Lella and Massimo Vignelli (Design is One)

The Accidental Creative: How to Be Brilliant at a Moment's Notice

History of the Poster

How to Think Like a Great Graphic Designer

The Design of Dissent: Socially and Politically Driven Graphics

George Lois: On His Creation of the Big Idea

Milton Glaser: Graphic Design

Sagmeister: Made You Look

Victore or, Who Died and Made You Boss?

Things I have learned in my life so far

Covering the '60s: George Lois, the Esquire Era

Whatever You Think, Think the Opposite

Steal Like an Artist: 10 Things Nobody Told You About Being Creative

[Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration]
(http://www.amazon.com/dp/0812993012/ref=wl_it_dp_o_pC_nS_ttl?_encoding=UTF8&colid=VEJ64Y4T0U6J&coliid=I1WMMNNLTRBQ9G)

Graphic Design Thinking (Design Briefs)

I Used to Be a Design Student: 50 Graphic Designers Then and Now

The Form of the Book: Essays on the Morality of Good Design

Creative Workshop: 80 Challenges to Sharpen Your Design Skills

Information Graphics: A Comprehensive Illustrated Reference

Semiology of Graphics: Diagrams, Networks, Maps

The Visual Display of Quantitative Information

Envisioning Information

The elements of dynamic symmetry

The elements of content strategy

Corporate Diversity: Swiss graphic design and advertising

Book Design: a comprehensive guide

Meggs' History of Graphic Design

u/GravyRobber · 1 pointr/graphic_design

Megg's History of Graphic Design

and/or:

http://www.designishistory.com/

I think what you're getting at is that you want to contextualize contemporary design trends within a broader history. Either of these will help you immensely.