Reddit Reddit reviews Retro - Bit 8Bitdo RB8 - 64 Wireless Bluetooth N64 Styled Controller for iOS, Android, PC, Mac, Linux

We found 25 Reddit comments about Retro - Bit 8Bitdo RB8 - 64 Wireless Bluetooth N64 Styled Controller for iOS, Android, PC, Mac, Linux. Here are the top ones, ranked by their Reddit score.

PC Games & Accessories
Video Games
PC Accessories
Retro - Bit 8Bitdo RB8 - 64 Wireless Bluetooth N64 Styled Controller for iOS, Android, PC, Mac, Linux
Compatible with PC and mobile touch devices. PC/Mac/IOS/ Android, retro and current Nintendo consoles.Supports Bluetooth and Usb connection, Bluetooth connection required on connected deviceDual mode options: joystick or touch screen simulator6ft Usb cableExclusive collectors keychain
Check price on Amazon

25 Reddit comments about Retro - Bit 8Bitdo RB8 - 64 Wireless Bluetooth N64 Styled Controller for iOS, Android, PC, Mac, Linux:

u/Wulf6489 · 11 pointsr/gadgets

That is probably because they have the N64 controller.

u/Adr990 · 5 pointsr/emulation

You can (pre)order them on Amazon:

Amazon.co.uk

Amazon.com

u/scififan20 · 5 pointsr/n64

I preordered one on Amazon. It's arriving today! I can do a review if you guys are interested.

Retro-Bit 8bitdo Mobile Wireless Bluetooth N64 Controller for iOS, Android, PC https://www.amazon.com/dp/B01M1KP9GT/ref=cm_sw_r_cp_api_2P2gyb92997BA

What I find interesting, it says it works with current Nintendo consoles... How Can I get it to work with the wiiu? Does it pair up like a regular controller?

u/MaskedUploader · 3 pointsr/fireTV
u/ascagnel · 3 pointsr/Games

You can buy controllers that are almost identical in feel to the original SNES & NES controllers fairly cheaply off of Amazon.

I have this SNES USB wired controller, and there are wireless versions of the SNES, NES, and N64 controllers.

u/jajonjason · 3 pointsr/n64

https://www.amazon.com/Retro-8Bitdo-Wireless-Bluetooth-Controller-Android/dp/B01M1KP9GT/ref=mp_s_a_1_1?ie=UTF8&qid=1538690497&sr=8-1&pi=AC_SX236_SY340_QL65&keywords=n64+controller+retrobit&dpPl=1&dpID=41anfpoj19L&ref=plSrch

I bought this for my Wii U and android tablet, because my big brother has the right to own our old n64 and I don’t have enough space for a “real” n64... (already have my old Dreamcast hooked up to my tv). It works great but you need the latest patch to get a good experience.

u/Namrepus221 · 3 pointsr/RetroPie

The n64 ones are still on amazon. I think they also had a deal with retrobit to co produce the controller so if that deal ended they can’t produce them anymore

https://www.amazon.com/Retro-8Bitdo-Wireless-Bluetooth-Controller-Android/dp/B01M1KP9GT/ref=sr_1_1?ie=UTF8&qid=1510413679&sr=8-1&keywords=8bitdo+n64&dpID=41kJxMIWD6L&preST=_SY300_QL70_&dpSrc=srch

u/DdCno1 · 3 pointsr/AskGames

You want an Intel Compute Stick. It's a tiny PC that fits into the palm of your hand, plugs directly into the HDMI port of a TV or monitor and contains either an Atom quad-core (the kind of chipset you'd find in a small tablet) or a more powerful m3 and m5 dual-cores with hyperthreading. These come with either Windows 10 32bit or no operating system at all - and strangely enough, the Windows version is often cheaper. There's 2 or 4GB of RAM and either 32 or 64GB of storage, which can be expanded. Bluetooth, WiFi and USB are included, of course and power is drawn from a simple USB power supply.

Even the cheapest one is easily fast enough for N64 emulation and less demanding Indie games, as well as virtually all 3D games until around 2005 to 2006 and all kinds of multimedia like streaming. A more powerful machine is recommended if you want to use it for more and be absolutely sure that there are no performance drops at any point. Get a couple of bluetooth controllers (like these N64 looking ones from a reputable company or alternatively smaller ones) and you are set. Make sure to only get the most recent versions of this mini computer, since earlier iterations suffered from various issues ranging from overheating to connection losses.

The emulator of choice is Project64. It's not perfect, but it emulates Goldeneye well enough. I have a tablet with the exact same hardware as the cheapest Compute Stick. You want to use Jabo's Direct3D 8 plugin for best performance. Even on this weak hardware, the game will run significantly better than on the original N64. You have to set up each controller and its button mapping individually, which will take a few minutes of time.

u/Darknezz19 · 2 pointsr/RetroPie

Is there a difference between ps3 360 and wii u pro controllers?

Heard that ps3 can have input lag.

If anyone else knows one that works for like 10 from aliexpress maybe that would be cool.


Also has anyone tried these with retropi yet?

u/guygizmo · 2 pointsr/emulation

I like the idea of being able to bust out an N64 or Saturn controller... except I'm so on board the whole wireless controller bandwagon now. I love being able to not worry about how far away I am from my TV or chords getting tangled up.

Not that I would go through the effort of doing this, but I wonder if anyone has ever modified one of those controllers to be wireless?

Yup they sure have!

edit: Though apparently that controller has issues with its joystick. I guess they made it a little too true to the original N64 controller 😝

u/JohnEdwa · 2 pointsr/PSP

> was looking into the PS Vita but apparently N64 games don't run as well on the Vita (correct me if I'm wrong).

You aren't wrong, but the poor performance comes from most emulators on the Vita, especially the N64 ones, actually being the PSP versions executed using the PSP MIPS CPU that the Vita has for backwards compatibility instead of the actual Vita CPU. Which means they run pretty much exactly as well on both the PSP and Vita - that is to say, rather poorly.

---

AFAIK, the only solution for "N64 on the go" is to get an Android phone/tablet and a bluetooth controller. 8bitdo actually manufactures a bluetooth N64 controller replica, and their more compact ones are pretty nifty combined with a phone holder.

u/ThatOnePerson · 2 pointsr/emulation

>Regular XBox One controllers need a USB dongle, which is fairly pricey.

If you're doing a lot of games though, I'd still recommend it. I doubt a bluetooth adapter will handle 4 controller, and I've got six controller on the USB dongle working perfectly fine (Playing 8player local gangbeasts, still need to pickup 2 more controllers)

Missing this N64 controller: https://www.amazon.com/Retro-8Bitdo-Wireless-Bluetooth-Controller-Android/dp/B01M1KP9GT

u/squishles · 1 pointr/gadgets

got one of these https://www.amazon.com/Retro-8Bitdo-Wireless-Bluetooth-Controller-Android/dp/B01M1KP9GT

higher quality than the original, it's not that pricey; comes with wireless, and a battery so you can probably do it cheaper without that.

u/rbtucker09 · 1 pointr/RetroPie

Link 8bitdo N64 Controller

However, be aware that there is an issue with the analog stick (see reviews).

u/KeybladeSpirit · 1 pointr/gaming
u/humor4fun · 1 pointr/EmulationOnAndroid

Trying to document my project pretty well so that someone can follow without much prior knowledge or searching (pics and instructions to come later), but I do have more questions about your project.....

I took apart a OEM Nintendo64 controller and an 8bitdo RB8 controller, and purchased a gamecube joystick for n64. The joystick will need to be torn apart and almost entirely de-soldered down to just the potentiometers (per our PM chat, thanks for that); A few mods to the n64 controller housing to make space for the battery and USB port.

I found that the n64 L/R/Z keymats don't fit the 8bitdo L/R/Z boards well at all; L could be jammed in, but R refused to sit well and Z just is a totally different shape. Did you use the 8bitdo L/R/Z boards or did you replace those with the n64 boards?
Disclaimer: I am not an EE, nor do I have much "maker" experience, but I do understand very basic circuitry. It looks like these L/R/Z boards are just exactly simple wires, so I should be able to desolder the wire leads from the 8bitdo mainboard and the n64 mainboard to swap them out. Really, the trick is to get the battery and bluetooth mainboard from the 8bitdo into the Nintendo housing, with the gamecube joystick.

Once I have that working, and before I put it all back together, I want to take apart one of the Nintendo joysticks (with the light sensor) just to see if I can remove all the extra chips and wire the light sensors up to the 8bitdo mainboard. I don't think it will work, but its an experiment worth doing right?

u/Lusankya · 1 pointr/halifax

Also, N64 emulation on PC has actually overtaken the N64 itself as the best way to play your favourite old games! It sounds positively heretical, but hear me out.

The N64 has some built-in pseudo-anti-aliasing in the form of blurriness on its analog video out, even with the S-video cables. If you want to get a clear signal on a modern TV, you'd have to use a sharpening upscaler like a Framemeister, which runs well north of $300.

Conversely, Project64 is free, and runs well even on modest computers from the mid-2000's. Even a netbook can run Perfect Dark uprendered to 1080p at 60fps. And man, these old games are even more beautiful than you remember when you see them in true high def. Or b

And, if you get some of these, you get both a lag-free wireless experience, and the most authentic feeling thumbstick you can find short of a genuine new-in-box N64 controller from 1996. Or, if you already have good controllers, a couple of these and a few minutes to calibrate each controller will let you and your buddies huddle around the console in true N64 fashion.

u/ikinone · 1 pointr/gaming

Here you go

https://www.amazon.com/Retro-8Bitdo-Wireless-Bluetooth-Controller-Android/dp/B01M1KP9GT

8bitdo is awesome, not sure this is one of their standard models though

u/DeXLLDrOID · 1 pointr/RetroArch

"You just wing it." That's the part that is making me pull my hair out. Why this is a problem is beyond me. Controller mapping is an issue that has been solved for decades...


But alas. How would you map a 6 button sega pad to play snes? Maybe that could give me some insights.


The reason I am so caught up in this is because i bought two Retro-bit 8Bitdo N64 controllers, but i can't get them to work correctly.


The default mapping (aka auto config) with a clean installation of retroarch, (both with default and updated joypad configs) the B button is the A button and the A button doesn't do anything. I test the controller in windows and retroarch menus. The A button is recognized as the button 1 (or 0) correctly. I even examined the .cfg auto-config file and the A button is assigned to button 0. Same thing happens with either USB or Bluetooth connection.


I am so confused. :(

u/ChuckieFister · 1 pointr/raspberry_pi

Check these out:

Retro - Bit 8Bitdo RB8 - 64 Wireless Bluetooth N64 Styled Controller for iOS, Android, PC, Mac, Linux
https://www.amazon.com/dp/B01M1KP9GT/ref=cm_sw_r_cp_apa_8MgRybES5WYXT

I don't have one, but the SNES one is great

u/ComputerMystic · 0 pointsr/gaming

> The only valid complaint

Buddy, there's a LOT more to complain about on the N64 controller.

The analog stick was poorly designed so it developed a deadzone over time. The plastic on the bottom of it would literally grind itself down with use. When I got my N64 used a few years ago, the deadzone was so large I couldn't make Banjo run at full speed if I tried.

And more importantly, for games which used the analog stick (read: THE VAST MAJORITY) your hands are in a weird position that doesn't feel natural. You naturally want your hands in line with each other perpendicular to the direction you're facing, so if you're not thinking about the controller (read: getting immersed into the game) you'll soon realize you're going about 30 degrees left of where you want to go because you've subconsciously "corrected" the controller position in your mind and your up is now the controller's up-left.

Believe me, I've been playing a lot of Banjo-Kazooie (4 worlds completed at time of writing) over the past week on an emulator with a pretty solid Bluetooth replica controller, and it keeps tripping me up.