Best electronic documents books according to redditors

We found 14 Reddit comments discussing the best electronic documents books. We ranked the 8 resulting products by number of redditors who mentioned them. Here are the top 20.

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Top Reddit comments about Electronic Documents:

u/KarlJay001 · 6 pointsr/iOSProgramming

I can't think of any 'modern' books, I bought one a long time ago called 'tapworthy' but that was like 6 or 7 years ago
https://www.amazon.com/Tapworthy-Designing-Great-iPhone-Apps/dp/1449381650

I read it a long time ago, but honestly, nothing really stand out off hand as to how good it was. I was new to iPhones back then and was reading anything :D

There's sites, but I can't remember them off the top of the head. Most talk about colors usage and screen layout. It's kinda like looking at all the new "latest-n-greatest" web/mobile stuff.

u/[deleted] · 5 pointsr/iOSProgramming

tapworthy is a good one, also apple's Human Interface Guidelines

u/ndobie · 4 pointsr/web_design

Look into Responsive. We have hit a point where there are just too many resolutions, so responsive is a method to make your site work with any sized window.

This book really explains the reasoning behind why responsive and gives nice code examples

http://www.amazon.com/Implementing-Responsive-Design-Building-everywhere/dp/0321821688/ref=sr_1_2?ie=UTF8&qid=1368043499&sr=8-2&keywords=responsive+web+design

u/PhirePhly · 4 pointsr/electronics

Note that this circuit as shown won't quite work, since you need the failure state to be stuck either high or low. I think it will work if you place a DC blocking capacitor and pull-up resistor in front of the input to the circuit:

square-wave source - capacitor - input to shown 555 circuit - resistor - Vcc

I'd have to play with different capacitor and resistor sizes, but I would probably start with a time constant on the order of 0.5 seconds (10uF cap, 47k resistor).

This way if the input fails LOW, the input to the 555 will drift high and let it trigger.

Source: TTL Cookbook, Lancaster

u/fauxscot · 3 pointsr/AskEngineers

I'll take a different approach.... what you ask is a year's worth of study, not a few minutes of reddit thread.

core concept 1 is that logic states can be represented a number of ways. Voltage, current, resistance can all be used to represent a state.

Groups of states can be used to represent numbers, and with binary switches, it's really easy to use powers of 2, which is sort of why we wound up with binary, hex, octal number representation.

the basic element in PROCESSING a logic level is the inverter. In a voltage represented system, one way of implementing an inverter is a single transistor and a few resistors. you can use a number of different configurations, but the simplest is probably a bipolar transistor and two resistors... what's called a common emitter configuration. go find this online and study it and maybe build one.

take two of these and 'cross couple' them, and you've got a storage element... a flip flop. you need some more transistors to make it work, but logically, a flip flop is a one bit storage element that is made from two inverters. go find this online and study it.

last, find a circuit for an AND gate, that combines two inputs into the AND function. It can be implemented a number of ways, but in TTL land (transistor-transistor logic) it's done with a few transistors.

If you add your inverter to the AND circuit, you have what's called the NAND (NOT AND) function. From this, you can build every piece of logic there is. NANDs are great. You can make literally every logic function from a collection of them, and once you SEE this, you can understand how collections of millions of transistors can make shift registers, NOR, OR, adders, memory.... and you're on your way to seeing how hardware makes computers work.

it's not that simple, of course, but the essentials you seem to be seeking are there. Gate Arrays are not much more than millions of connectable NAND gates that can be wired up to do whatever you want. It's why I think understanding how the basic elements I mentioned work will give you some insight into DIGITAL hardware that is considerably more advanced.

there is an entirely different world to explore in analog, and if you think you've got issues with digits, I promise you there are vast fields of headaches to explore in analog. then, there's radio. get crackin', dood.

see if you can dig up an ancient copy of the TTL Cookbook.

http://www.amazon.com/TTL-Cookbook-Donald-E-Lancaster/dp/0672210355/ref=sr_1_1?ie=UTF8&qid=1463849926&sr=8-1&keywords=ttl+cookbook


Lancaster explores this stuff in some detail. TTL is still used, but it has been superseded by metal oxide semiconductors (MOS of one form or another) for reasons I won't explain. The fundamentals are there, tho. Understand how small scale integrated circuits work and you can get to large scale ones a little more easily.

good luck. it eventually all makes sense. (40+ years of this for me..... ) just keep at it.

u/mozzie1012 · 3 pointsr/IWantToLearn

Okay I just took a class about making and marketing your own magazine. Check out the book "Publish your first magazine." It's print-based, but has a lot of valuable information in it. It's super cheap.

[HEY, she put out a digital magazine version, cool!]
(http://www.amazon.com/Publish-Your-First-Digital-Magazine-ebook/dp/B00H6UP2AU/ref=sr_1_2?ie=UTF8&qid=1418634740&sr=8-2&keywords=publish+your+first+magazine)

Anyway, with your online format, use a Wordpress based site. That's what most people in the industry are using. It's simple to learn and they're very customizable.

Growing an audience? Social media promotion out the wazoo. Learn how to be dope at social media.

Good luck! I'm going to start something of my own soon.

u/lurking_quietly · 2 pointsr/calculus

>Additionally, do you know a good site to teach me how to use LaTex like this.

For awhile, the joke about LaTeX vs. Microsoft Word was that while LaTeX was free, the references you needed to buy to learn LaTeX meant the total costs were roughly equal. To that end, I've found this collection of reference books invaluable.

If you'd rather save ~US$160, though, then I'd say that the best way to learn LaTeX is to practice LaTeX: if you see something in a textbook, then try to figure out how to write LaTeX code that would reproduce that. Simpler documents can be mostly straightforward, but anything with graphs of functions or commutative diagrams may require more detailed understanding of how to generate graphics within LaTeX or how to import graphics produced via other means.

Oh, and many people make their LaTeX source code available one way or the other, so you can learn how someone else did something by stealing borrowing their techniques. On reddit, for example, hit the "source" button under one of my comments, for example, and you'll see what I typed so that reddit (via your plugin) displays those particular formulas and expressions.

---

Addendum: I should have mentioned that the full power of LaTeX isn't really apparent within reddit alone. If you want to do anything from automatic equation-numbering to LaTeX-native graphics, you'd want to work with a LaTeX distribution on your own, ideally with a front-end editor/compiler, too.

u/ruluks · 2 pointsr/web_design

These might help you get started: Responsive Web Design by Ethan Marcotte: http://www.abookapart.com/products/responsive-web-design
Responsive Design Workflow by Stephen Hay: http://www.amazon.com/Responsive-Design-Workflow-Stephen-Hay/dp/0321887867

u/capn_awesome · 1 pointr/arduino

The Nerd kit looks great :) I got something similar from sparkfun (i think), and sourced a few LCDs for future playing.

It looks like there would be a huge gap between nerdkit and the arduino internals book.

As far as books go, I haven't gotten any yet. I've got the TTL Cookbook in my shopping cart at the moment, but am slow to buy it...

u/samsymons · 1 pointr/simpleios

For learning Objective-C, I'd recommend this book by the guys at the Big Nerd Ranch. I've had a look through it recently and it teaches you quite a bit of programming with C, then how to transfer that knowledge to Objective-C, using the Foundation + AppKit & UIKit frameworks. (Speaking of UIKit, have a look at the UIKit Framework Reference to see all the cool things you can do with it.)

With that said, knowing how to write apps != knowing how to write great apps. For that, you'd want to start by taking a look at the Human Interface Guidelines, which will teach you how to go about designing various UI features and how to make your software fit in on the platform you're developing it for, be it the Mac or iOS.

For learning a bit about designing the apps themselves, Tapworthy isn't a bad book to start with. I often hear people say that once they know how to code, they'll be able to make amazing apps for the iPhone, but if you ask me, learning how to program is the easy part. Making software work efficiently and beautifully is often a lot trickier than it sounds.

Other than all of that, I agree with xPaQx; Stack Overflow is an amazing resource with incredibly smart people willing to help out to the best of their ability, and has probably taught me more than any book has so far. Also, feel free to PM me with any questions you have – I'd love to help.

u/dlm · 1 pointr/Design

Best practices in mobile UI design are still evolving. The most complete source today is a book—Tapworthy by Josh Clark.

If you're just looking for design inspiration, there are some decent mobile design galleries out there, like Tappgala.

Smashing Magazine is just beginning to pick up the pace on mobile UI design, so keep an eye on that. The only mobile design blog I pay attention to is Luke Wroblewski's.

u/zeltrine · 1 pointr/Entrepreneur

Awesome, I'm glad. I can recommend other books as well, but some, I'm still in the process of reading. I highly recommend TapWorthy because the look and feel of the app is sometimes worth more than the function of the app.

http://www.amazon.com/Tapworthy-Designing-Great-iPhone-Apps/dp/1449381650/ref=sr_1_1?ie=UTF8&qid=1342486467&sr=8-1&keywords=tapworthy

u/acangiano · 1 pointr/personalfinance

You could consider my book. I extensively cover how to succeed at what you are trying to do.

u/justforkix · 0 pointsr/web_design

Google should probably be your starting point, especially since there is an abundance of resources available online. Documentation on Joomla's site is pretty decent and you should skim through it at least once. If you prefer holding a stack of papers bound together, try this book (or something similar).