Top products from r/Cinema4D

We found 24 product mentions on r/Cinema4D. We ranked the 41 resulting products by number of redditors who mentioned them. Here are the top 20.

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Top comments that mention products on r/Cinema4D:

u/DonLaFontainesGhost · 1 pointr/Cinema4D

I've got a Logitech Performance MX that I really like a lot. One thing it does that's cool is that the scroll wheel has detents so you can "click" up or down like you're used to, but you can unlock it so it spins freely, which can be handy in drawing. It's durable - I've had it for many years, cleaned it with antiseptic wipes many times, still working like a champ, and the rubber hasn't gone bad (gotten tacky) like on a lot of mice.

However

If you're looking for the best mouse just for Cinema4d, the Connexion3d is freaking amazing! Absolute total 3d control that feels very natural. I can't work in Cinema4d without it any more.

(One caveat if you get one and just leave it active - if you're working on something else and your mouse just goes haywire, make sure you didn't set anything on top of the 3d mouse...)

u/Bdksosknanana · 5 pointsr/Cinema4D

I'll just preface this by saying I spent a lot of time browsing the Octane Render forums when I was trying to figure out my build. I don't have links to any threads but there are plenty there discussing system requirements for the renderer.

These are just some of the glaring mistakes. I would recommend you spend way more time researching parts as it is clear that you have spent very little time doing so. It took me around a week of extensive researching to put my build together. Expect to spend the same time doing so.

Get a Noctua cooler. Look at the Amazon review breakdown of this one. 92% 5-star reviews our of 409 reviews. I'm not sure if this one will fit for you though.

https://www.amazon.com/gp/aw/d/B00L7UZMAK/

You're wasting money on that memory. Your motherboard only supports up to 3200 MHz memory. Your CPU only supports up to 2133 MHz.

https://www.asus.com/us/Motherboards/X99DELUXE/specifications/

http://ark.intel.com/products/82931/Intel-Core-i7-5930K-Processor-15M-Cache-up-to-3_70-GHz

Get this memory instead.

http://gskill.com/en/finder?cat=31&series=0&prop_3=2133MHz&prop_4=0&prop_1=0&prop_14=DDR4&prop_2=64GB+%288GBx8%29

ASUS has a new version of your motherboard anyway. I wouldn't buy the old one.

https://www.asus.com/us/Motherboards/X99-DELUXE-II/specifications/

Do you need the Deluxe? Look at the non-Deluxe version below.

https://www.asus.com/us/Motherboards/X99-A-II/specifications/

If you're using Octane you could use up to 4 video cards with a different motherboard.

https://www.asus.com/Motherboards/X99E_WS/

Although, if you went that route you would have to do liquid cooling and it would probably only fit in the biggest CaseLabs case. A system like that would run you over $10,000. Such a system would only be necessary if you were working and rendering by yourself on a single system. If that is not the case, 2 cards will suit you just fine.

Western Drives are more reliable. Read the Amazon reviews of this one.

https://www.amazon.com/dp/B011LVAVEQ/

The choice of power supply is great.

If I was going to do an air cooled system, I would go with this case. I'm not sure if you need it though.

https://www.amazon.com/Cooler-Master-HAF-Computer-RC-942-KKN1/dp/B003S68Q0Y

EDIT:

With all that money you're saving on memory you could get a better CPU.

http://pcpartpicker.com/product/NXyxFT/intel-cpu-bx80671i76900k

This CPU supports up to 2400 MHz memory, meaning you could also upgrade your memory.

http://pcpartpicker.com/product/YK8H99/gskill-memory-f42400c15q264grk

I'm not sure about the case or how you're cooling the GPUs. I know from researching on the Octane forums that anything above 2 cards needs to be water cooled otherwise your cards will overheat and you will lose performance. Look into the founders edition because of its blower-style cooler.

EDIT:

I forgot to mention that when I was looking into this for myself I was trying to build a system for animation. If you're only using Octane for stills 2 cards will be great.

u/p1zawL · 2 pointsr/Cinema4D

I’d suggest you look at some life drawing books and find some break-downs of the structures and volumes of the foot. Michael Hampton’s Figure Drawing: Design and Invention is a great reference for this. There are some distinctive features I would expect to see on the foot that I’m not seeing here.

Keep in mind that as you’re only showing a foot, the implication here is that this a “foot study”, so even though there are many people whose feet IRL may have smoothed-over features, for a model and render exercise such as this I would suggest depicting a foot that is more of what you’d see on a skinny or emaciated person (think thin skin wrapped over bone and ligaments with very little fat or connective tissue obscuring the details).

Off the top of my head: the tibial tuberosity on the medial aspect of the ankle is barely visible on the medial view of your model, but this is usually a prominent feature. You would also want to see some indication of the tendons attached to it. Put some indication of the extensor tendons on the instep. Both distal and proximal ends of the 5th metatarsal bone on many people are somewhat visible.

Lastly, the toes and toenails look a bit “boxy” to me, so those areas could benefit from some more geometry and tweaking to make them look more natural. Also, why only the medial view of the foot with a red toenail?

If you haven’t tried sculpting yet, give it a go. If this is a sculpt, more surface detail of features like the tendons, and eventually some veins (but only add those at the very end) on the instep, and more wrinkles on the bottom and arch of the foot. Add a crease down the middle of the balls of the foot on the inferior view.

The more details you add in terms of tendon and vessel indication, the more topology you’ll give for a rim light to catch (which you should definitely add for a dark BG render like this) and the SSS to show through and you’ll get a better render for sure.

Hope that helps

u/sageofshadow · 1 pointr/Cinema4D

> Mod Answer

I had to remove this as this question is more of a /r/hardware or /r/buildapc kinda question (or any of those other PC focused subs) and not really a /r/cinema4d question - as what it's really asking is:

"how do I network 2 computers together"

..... But I know alot of those big tech subs can be a bit noob-question hate-y so I'll still help you out. You'll still get my messages in here, this thread just wont be in the subreddit.



> Fellow-Redditor Answer

.... I think you're confusing internet(global network) and ethernet(local network). either way...this question hurts my brain a little. I'm trying to figure out what kind of setup you would have that would allow one machine to be connected to the internet, and the other not even to your ethernet (network)... so by extension I can figure out what to recommend to you O.o

The only thing I can see is that you have a desktop connected directly to an old ISP provided router that does not support wifi or have additional ethernet ports. like this.

OR

You live in a dorm room. and thus, only have the wall mounted ethernet port to get onto your university network.

ANYWAY -

I can give you a long answer explaining everything so you understand - or I can give you a short answer......but either way more information on what your gear is and whats available to you and where this question is coming from would really help in giving you a better recommendation.

But immediate Short answer?

Buy this. or better yet This

connect them with Cat5e or Cat6 ethernet cables.

I can give you the long answer too, or probably a better recommendation if you explain the situation a little more.

:)

u/GeordanUK · 1 pointr/Cinema4D

Thanks, the help manual is a life saver, however I'm really looking for something that I can carry with me, just so I can read up about stuff, more along the lines of why a certain approach might be better than another. The only way I can think to describe the type of thing I'm thinking about is the books about film studies, etc. (doing a quick look on Amazon, something like this, something that helps tie why professionals, may do certain things to connotate another.

In short, a book similar to what a University/College student may have if they were studying 3D.

u/singularity101 · 2 pointsr/Cinema4D

Study lighting a bit, I still have very shitty lighting myself but this book helped: https://www.amazon.com/Light-Visual-Artists-Understanding-Design/dp/185669660X


As for Arnold courses, the best in-depth tutorial that helped me understand it was : https://inlifethrill.com/mastering-arnold-cinema-4d-bundle/

Depends, on what you want to do. Render interiors? products? Mograph? I did them all and I still suck at pretty much all of them :)

u/raiin901 · 1 pointr/Cinema4D

Thats probably a great place to start. There's probably plenty of resources online. I recommend this book. Its only 11 bucks and worth it if you're interested in learning.

http://www.amazon.com/Fundamentals-Typography-Ambrose-published-Publishing/dp/B00E6TJHKA/ref=sr_1_8?ie=UTF8&qid=1417409853&sr=8-8&keywords=typography+fundamentals

u/CateyeBrand · 1 pointr/Cinema4D

Thank you for your response, I appreciate it.

My budget starts at 1000$ and ends somewhere near 2000$

Here are some of the pieces I was hoping to acquire because I know they will work well together and are compatible with a Hackintosh computer.

http://www.amazon.com/dp/B00KPRWAX8/ref=as_li_ss_tl?ie=UTF8&tag=tonymacx86com-20 ..... http://www.amazon.com/dp/B00KK8MEU6/ref=as_li_ss_tl?ie=UTF8&tag=tonymacx86com-20 ..... http://www.amazon.com/dp/B00ID2GPR4/ref=as_li_ss_tl?ie=UTF8&tag=tonymacx86com-20

u/cookehMonstah · 2 pointsr/Cinema4D

Yeah as sage says.
To be honest I haven't actually done any character animation in C4D, but I want to get into that this summer.
But what I would do is start out with basic walk sequences, try to get some emotion in the moves. As far as character animating goes (I have done it in 2d by the way) I can highly recommend this book.

u/cspreddit · 2 pointsr/Cinema4D

I think that's beyond a list of common subjects clients ask for, and I'd recommend someone who is interested in "making it pop" to learn these:

u/[deleted] · 2 pointsr/Cinema4D

Nah dude, it's gotta have some emotion behind it for it to be art.

http://www.amazon.com/The-Story-Art-Pocket-Edition/dp/0714847038

"Art has been characterized in terms of mimesis, expression, communication of emotion, or other values." -wiki

Otherwise we are just creating bullshit that looks cool. Some stuff that looks interesting could have some intrinsic emotion to it from the mood of the colors, extreme movement, and composition. But I don't see that here. Check the book out if you haven't, it does a good job of explaining how art started and why certain things are and aren't.

u/teerre · 2 pointsr/Cinema4D

You certainly can find a mobo with pretty much anything, but that will be crazy expensive, are you fine with that? Also, the 1xxx versions from nVidia are a considerable upgrade from the 9xx, so you should see that


u/dr_doe · 2 pointsr/Cinema4D

If you want to learn Local Illumination (the opposite of Global Illumination ;) ) you should check out this book by Jeremy Birn.


http://www.amazon.com/Digital-Lighting-Rendering-Edition-Voices/dp/0321928989/ref=dp_ob_title_bk


There is more to it than just placing some lights. E.g. making an Occlusion Sandwich, where you render a key-pass with only the light highlights, a fill pass with only the basic coloring and an Ambient Occlusion pass with AO only. You then put it back together in AfterEffects.

u/Cryptonaut · 1 pointr/Cinema4D

Hm, you might be looking at more general books then, so you could also ask /r/computergraphics or /r/3dmodeling.

Also this might be of your interest, and you should look trough this this list too.


There's also the C4D Beginners Guide - from this list.