Top products from r/adnd

We found 5 product mentions on r/adnd. We ranked the 5 resulting products by number of redditors who mentioned them. Here are the top 20.

Next page

Top comments that mention products on r/adnd:

u/Alonaar · 2 pointsr/adnd

Hey, great to hear that you decided to give 2E a try!

I'm currently DMing a 2E game at the moment, so I'll try to give you a run down of what resources are useful to me as of right now.

  1. The DM Screen is an invaluable resource for quickly looking up THAC0, Saving Throws, Encounter Reactions, Turning Tables, and the Statistics for Weapons. This DM screen in particular is excellent as it also has some of those tables printed on the outside flaps of the screen; enabling the players to have quick reference to the tables they need if they sit near you. Even if your games are online, this screen remains extremely handy as a quick reference, just pull it out when needed and put away when it's not. Amazon's pricing is a bit higher than I would have expected, but I didn't get mine through them; I got it through a gaming shop called Gamer's World where they sold it for about $15.

  2. Take notes. A lot of notes. To be honest, that's the one place I falter at; I typically memorize most of the actions my players have taken and don't write anything down. I keep saying that my life as a DM would be easier if I wrote stuff down, but when my table space gets extra cluttered with stuff just the way it is, I never get the notion to put down a pad of paper with a pencil. So, uh, be better than me in that respect. It's worth it.

  3. Speaking of taking notes, the World Builder's Guidebook is something that I can recommend, if only for the back pages alone. What it does is give you a page to fill in that essentially asks you the most important aspects of world building your cities and kingdoms. Such as: what climate and terrain it's located in, the seasons it has (if other than the typical four), what races live there, etc. It gives both you a great starting point for making your cities, and your players a great tool to reference for diplomatic relations when they get to the Keep building phase around level 9-10.

  4. As you noticed, the guide I linked above came from DriveThruRPG. It wasn't until recently that you'd be able to find such an excellent selection of 2nd Edition .Pdfs that were able to be legally purchased. WOTC has really ramped up their efforts recently, and as a result you're going to have a lot to choose from, if you don't want to go hunting for the classic print books online.

  5. If you use the Complete [Class] Handbooks, be prepared to ban certain kits (subclasses), as a fair number of them are either broken or punish the player more than not. They aren't all bad, and a lot of the kits add a lot of flavor for roleplaying opportunities--- but when the players choose from them ensure that they know which ones you're comfortable with running. Same idea goes for spells if you use the Wizard's Spell Compendium 1-4 (adds 1200 pages of new spells!) or Priest's Spell Compendium 1-3: some spells in there will be too broken for their spell level classification. If you use these compendiums, this Excel Document will enable you to roll randomly and fairly for each new spell added.

    Finally, have fun. If you're not doing that, then your players aren't going to have fun either. If you have any more questions, I might have answers for them.

    Take care!
u/1d8 · 1 pointr/adnd

I find the 2e World Builder's Guidebook to be a great help.

http://www.amazon.com/dp/0786904348

u/scr3amingeagl · 1 pointr/adnd

You might like http://www.amazon.com/ACCURSED-TOWER-Advanced-Dungeons-Dragons/dp/0786913371 - it's set in the Forgotten Realms in Ten Towns (made famous by Drizzt Do'Urden books). It has hooks that the DM can expand into other stories, and if your players are familiar with the Drizzt books it has a fun feel.

u/PWN4GEPWN1E · 3 pointsr/adnd

I believe this has all of Faerun.

FORGOTTEN REALMS CAMPAIGN (Advanced Dungeons & Dragons, 2nd Edition) https://www.amazon.com/dp/1560766174/

u/breaksofthegame · 1 pointr/adnd

> I really want to stay a healer if I also stay as a magician

Oh! Two other options in that case:

See if you can get your hands on a copy of Shaman. This is similar, but not the same as the class in Faiths and Avatars, page 187. In short, Shamans have a smaller group of spells available to them, but can cast those spells multiple times per day.

You might also consider a Sha'ir from Arabian Adventures: A magic-user with a nearly unlimited repertoire, including priest spells in a clinch. No memorization involved, the Sha'ir sends their gen servant to fetch spells on-demand, which takes a little prep time (or significant time, in the case of priest spells).