Top products from r/devblogs
We found 4 product mentions on r/devblogs. We ranked the 4 resulting products by number of redditors who mentioned them. Here are the top 20.
1. Game Feel (Morgan Kaufmann Game Design Books)
Sentiment score: 1
Number of reviews: 1
Morgan Kaufmann Publishers
2. Clean Code: A Handbook of Agile Software Craftsmanship
Sentiment score: 1
Number of reviews: 1
Prentice Hall
13 year old? I've started programming around the same age. Wow, I'm only 27 and I suddenly felt old :)
Anyway, I don't know if you want some tips, but here are a few I wish someone told me when I was starting:
SUNY Represent! (Binghamton Alum)
You should check out this talk http://www.youtube.com/watch?v=Fy0aCDmgnxg
Right now your game is missing that "Game Feel" (which coincidentally is the title of another awesome book you should read by Steve Swink http://www.amazon.com/Game-Feel-Designers-Sensation-Kaufmann/dp/0123743281).
Also, I can't tell if your capture software is dropping frames or your video is. If it is the capture then you should really find good capture software. If it's the actual framerate that we're seeing then you need to get on top of that ASAP!
Finally I would consider making the camera tighter/closer on the characters, and compressing the overall architecture of the levels. The world right now seems so big and empty. Your level design does not excite me. I should want to explore your world, and the design should be encouraging me to do so.
Here are some good free level design reads
I'm sure I'll make all sorts of silly noises about it in various places online. Or you could add it to your lists on Amazon.