Reddit Reddit reviews Design for Motion: Fundamentals and Techniques of Motion Design

We found 5 Reddit comments about Design for Motion: Fundamentals and Techniques of Motion Design. Here are the top ones, ranked by their Reddit score.

Arts & Photography
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Performing Arts
Design for Motion: Fundamentals and Techniques of Motion Design
Focal Press
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5 Reddit comments about Design for Motion: Fundamentals and Techniques of Motion Design:

u/giantleper · 2 pointsr/MotionDesign

http://www.amazon.com/Design-Motion-Fundamentals-Techniques/dp/1138812099

I've been reading this book and found it useful. It's based on a real life curriculum at Savannah College of Art and Design.

Sometimes it's nicer to read a book than watch another tutorial video.

u/blacren · 1 pointr/AfterEffects

Try the Design course at School Of Motion.
It’s a beast, expensive but worth it! If you serious about title design it’ll test your limits.

Also Book Rec. Design for Motion by Austin Shaw.

Design for Motion: Fundamentals and Techniques of Motion Design https://www.amazon.com/dp/1138812099/ref=cm_sw_r_cp_api_Uq4RBb8EZKTDP


u/Splinter_Pizza · 1 pointr/movies

My degree was only in Film, which was heavily spent on theory, which at the time I thought was stupid. I wanted to learn the tools.

Now I realize that it's actually a lot more important to understand how and why things work(the kuleshov effect, editing theories, story archetypes) because the tools are always changing(at an insane rate too). Learning these theories and studying the past gives you a better "eye" and more inspiration to pull from.

So you can take those ideas/theories you learned in film school and apply them to almost any visual medium. I was already using After Effects and Photoshop outside of class(heavily) and I originally wanted to be an editor. So eventually I just cutup a reel of all the animations I was doing in my free-time. Luckily learning all those techniques and devouring tons of other material and reels allowed me to create a shitty but short reel(nobody wants to watch 2 minutes of garbage animation).

It was enough to get me an internship, which lead to my first advertising job, which lead to my second job in a much higher paying field. In-order to keep up and progress I basically just bought a bunch of textbooks on animation and design.

I didn't read all of the books, I just got what I needed from them and moved on. Online communities are incredibly helpful as well. You can learn everything you need about design, animation, and even film online. Just create a good portfolio.


And I'd just like to clarify animation is a pretty broad term, technically I'm in the middle of design, animation, and video. I've worked on commercials, installations, and explainer videos and I'd like to eventually get into title sequences like the Bond intros or True Detective titles.


I'd recommend picking up these books.

Animators Survival Guide

Design for Motion

Animated Storytelling

Also start learning some of the tools. All of the adobe programs are heavily used, specifically After Effects, and some 3D programs like Cinema4D are helpful. As with anything it's good to get the fundamentals down. People don't realize how much animation there is in their daily lives. From apps to games to TV shows. You can carve out a niche in anyone of those spaces.